So I know this is possible already, and it sounds like even with the mana "nerfs" to spells like HL, Crusader Strike seems to me as a mana equivalent to what used to be HL your Beacon x3, LoD (pre-nerf). I personally use it rather a lot.
My question is this: Is this a viable playstyle? ...Namely, to stand in melee and Crusader Strike for HP for fights where a LoD or a quick HS + WoG on the tank would be helpful for mana conservation/zippy healing, in amongst all the judging I can do? Is it something I should work to get in the habit of, or do those of you in raids not really stand in melee at all?
My gear is still such that I'm not even solidly doing heroics yet, so I haven't even thought about raiding yet. My SP isn't really where I want it at just above 5k, while my spirit may even be a little on the heavy side at just over 1800. Three words summarize my paladin: I NEED GEAR. So really, I'm looking for advice on how I should be training myself to play as I get said gear, and to avoid any bad habits now rather than have to train myself not to do them later. I was told I should rely more on HL by another holy pally using his ret offspec in a heroic (his SP is about 1k higher than mine, and I imagine he's got a goof 10k on me), and rely less on DL/FoL. I think I hardly cast FoL anymore, but I do like DL for the HP and big healing it can pull off in a pinch. I'm not really having mana issues--none at all (ending at full mana) on trash, and never really OOMing on boss fights. I'll get low, but if it happens I just lax off a bit and judge more, and pull through. The thing is, I'm trying to decide if it's actually okay to be relying on DL (and to a lesser extent, FoL) as much as I do is "okay" in that I'm also using my HS and CS for HP, and utilizing it for either of the two HP spells.
Is HP something raiding paladins are going after, or is the playstyle more similar to Wrath "spamming" (well, relative to the HPS and HPM of this expansion of course) something my gear just isn't allowing quite yet?
Thoughts? I am "doing it wrong" so to speak? Just which spells tend to top your three most used heals?