First off, drop mining. Worthless raiding profession. You should get rid of the +50 hit on your boots and replace it with +50 haste. You can make up the lost hit through either reforging any of number of items. With the _current_ patch, pre-mastery buff, probably your weapon which you forged to mastery, forge to spirit and you will be set since you are already over hit cap as is.#
The wand is fine until you can get the ones off of Forgemaster Throngus or Cookie.
Replace the PvP bracer with http://www.wowhead.com/item=56389 or http://www.wowhead.com/item=56453 just because it's an epic doesn't mean it's good.
Any particular reason why you have Core of Ripeness for Shadow spec?
Reforge or regem for the 17% hit cap.
Me: http://us.battle.net/wow/en/characte...arthrix/simple
I agree with eErike its all about situation your in. You don't need to be 17% hit capped unless its your needed to, like if your main CC for Cho'gall and by not being hit capped on certain you might be raising your dps by 2k helping your raid kill the boss faster and saving your healers from going oom quicker.
http://http://us.battle.net/wow/en/character/blackhand/tryndamere/simple
my armory any critiques would be nice and so ppl know i have gear to swap out for hit capped situations
Ok, let's see here.
Your gear is good, I personally would go for the bracers from Atramedes or from Halfus instead, but I guess you haven't gotten your hands on those yet. The gem in your shoulders could be a +40 INT instead, since the socket bonus isn't all that great.
why do you have skinning? I would change it to something else.
Your spec is ok. That last point is up to personal choice really. I put my last point in inner sanctum, but as I wrote, personal choice.
Overall, well done! You have a healthy little priest
http://eu.battle.net/wow/en/characte...3%A9a/advanced
now it's my turn!
Everything looks good. I agree with your opinion on personal choice for the remaining talent points. For example I shoved my points onto paralysis, not many priests do this, but I found it helps here and there. I also doubt you are still getting benefit from Glyph of Spirit Tap, if you aren't, Glyph of Inner Fire is a pretty good replacement.
Heres mine
http://us.battle.net/wow/en/characte...unnie/advanced
Last edited by zsun; 2011-02-07 at 10:38 AM.
I would disagree with recommending a removal of Glyph of Spirit Tap. On fights with adds you can time up a SWeath to kill the add and it will give you Spirit Tap - which can be a very useful amount of mana regen. Right now when I do magmaw and omnitron defense system, as an example, I can use my shadowfiend right on the pull since I know that I'll just kill a couple adds during the fight and use spirit tap to get my mana back instead. This also lets me just burn mana on the adds.
As far as your profile - looks optimal to me, except for where I disagree with you on Glyph of Spirit Tap. (I already posted my profile earlier in the post.)
But the tooltip says it only procs off adds that gives exp and honor, the adds in the boss fights don't give any exp or honor, at least you don't get any from it... I gotta check that out myself today.
Unless i saw it wrong im pretty sure i saw spirit tap proc'd off the worms i killed on mag maw
Zsunnie: Everything seems good except for you boots enchant. Lavawalker >>>>>>>>>>>>>>>>>>>>> 50 haste. It has been proven over and over and over again at EJ and Shadowpriest.com, so Im not going to go into detail on that.
Also, when u get your next tier piece, replace your tier gloves with the Rep epic ones, since they have haste, and the tier ones dont.
Heres mine: http://eu.battle.net/wow/en/characte...yfury/advanced
I know that my first ring and my shoulders dont have haste, but that's just unlucky drops. Getting t11 shoulders on our next Cho'Gall kill, so ill replace my tier gloves with the REp Epic for more haste. Also getting Power Torrent asap, cus Incineratus is going to overtake Twilights Hammers BiS spot after the patch.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
You sau that you cast shadowfiend at the start only cayse you know you can kill a few adds and get mana back?
First off all, when you cast SW;D to kill the adds you get 10% mana back if you have the talent, might be this you saw?
And also, you always should cast fiend at the start, and still not have mana problems
Either way, seing as you are talking about fights with adds, glyph of spirit tap is need'd. ofc with spirit tap you get more mana back, but with archangel, shadowfiend and SW;D (10%) you shouldn't be running out of mana at all anyway.
And if you do get low on mana in fights, just make it a habbit to throw a SW;D once in a while when you have a half a sec.
I would take the glyph of innerfire for the armor, it does help you healers if you can take less damage ^^
---------- Post added 2011-02-08 at 09:59 AM ----------
Hmm, about Glyph of spirit tap.
Might just be bad wording from blizzards side or me misunderstanding, if not. How I understand this part is that if you kill a target you get the buff, but also if you just yield honor or xp.When you kill a target with your Shadow Word: Death and yield experience or honor, you instantly receive 12% of your total mana over 12 sec.
Last edited by Quibble; 2011-02-08 at 09:01 AM.
"Everything always changes. The best plan lasts until the first arrow leaves the bow." - Matrim Cauthon
it would apply to not killing the target if it said "or" not "and". says "When you kill a target with your Shadow Word: Death and yield experience or honor..." meaning both have to occur to get the mana regen buff.Originally Posted by When you kill a target with your Shadow Word: Death and yield experience or honor, you instantly receive 12% of your total mana over 12 sec.
--------- Post added 2011-02-08 at 09:59 AM ----------[/SIZE
character=Tornsavior the Patient
guild= Determined. lvl/class=85 Troll Shadow Priest, server=Dalvengyr -us
:dont have enough posts to link it sorry!
i just got the darkmoon card, i feel like i should be pulling more dps than this based on my gear, im around 9.5k dps after 2 minutes of combat on an 85 target dummy.
im kind of a hybrid pvp/pve shadow spec/glyphed which might result in some dps loss but i dont think it should be that great. can someone tell me if i should be doing more and why please =)
Last edited by tornblazer; 2011-02-08 at 09:23 AM.
http://http://us.battle.net/wow/en/character/dalvengyr/tornsavior/advanced is showing you in your PvP gear right now, sorry can't really help with that.
Here's mine: http://eu.battle.net/wow/en/characte.../haro/advanced
Any advice or whatever would be nice
Edit: In PvE gear now (Wtf armory updates fast?)
Last edited by Schinto; 2011-02-16 at 12:38 PM.
Logg out with PVE gear is good advice.
I posted earlier on in this thread but ive got a decent amount of upgrades since then....
http://us.battle.net/wow/en/characte...A1lis/advanced
I'll roll,
Jetroh, your gear is awesome, but why so much spirit? Hit cap isn't 100% needed, a couple of percent below will produce better dps, especially at your gear level.
Also, why no Psychic Horror love? 2% reduced spell damage is pretty pathetic, when you can get an awesome talent for just one point.
I'd like to post armory, but it's showing a mix of my crappy pvp gear and my fairly average pve gear lol but:
Peterfyle @ Twisting Nether US
Imo decent SP eu.battle.net/wow/en/character/shattered-hand/narkissus/advanced