Just another odd thread from me, but I like opinions! I'll be running this comp. 4.0.6
I have a few ideas on which pet I should use for the comp -- if you don't know what the comp. consists of, here it is:
Marksman Hunter
Protection Warrior
Holy Paladin
3v3
So, here are my priorities for pets for this specific comp.:
1.) Ravager -- Why? Well, Prot has a lot of control and I will rely heavy upon my partner to keep at least a DPS controlled while we burst/I CC/etc. The pet, sadly, is currently bugged (sorry for the pun) and DRs on a 4% physical damage increase is terrible. If they fix it, I think the pet will be very nice for the comp.
2.) Scorpid -- Why? Tenacity, harder to kill than a Bird of Prey (I believe people will be training our pets more). We'll have two disarms and I think having two disarms will be some nice utility vs TSG and PHDK teams. [Bladestorms/DKs being highly vulnerable/a lot less damage.] And yes, two intervenes.
3.) Spider -- Why? Web is always and I mean always good, but I think of my partner can do his job, I shouldn't need the web. Although, I look harder and see web as a lovely offensive ability to stop LoS and burst. Spider could win out, I'm open to more ideas.
4.) Boar -- Why? Tenacity, once again for the same reasons as the Scorpid. The 30% bleed damage may be pretty good with the new and bigger crits from Aimed Shot and Chimera and those could be some nasty bleed ticks, but the Warrior will not benefit as much as we don't want any unness. bleeds if he wanted to shut down a healer for a moment before Scatter-->Traps. Think it outweighs the 4%?
5.) Sporebat -- Why? Well, that new change seems pretty cool. It'll be as efficient (or more) as the Core Hound (not sure if all types are being up to 30%). If the Sporecloud stays as planned, this will be very interesting to just slap on a healer/caster. AoE though and can move out of it.
6.) Crocolisk -- Why? Yeah, we do have snares, not a lot though. The Prot Warrior has picked up Piercing Howl and it's nice, but rage costly and my 'Frost' traps will be used as freezing on healers to land kills. So, maybe use a Crocolisk and put it on the other dps that we're not shutting down for kiting purposes? Would that outweigh the scorpid for melee cleaves? Gives us a desecration pet already!
7.) Monkey-wooha! --Why? Free Scatter? 'kay. Save my life and win the game? Maybe not. A Rude Manner on the non-kill target (not focus) during scatter traps may be really good, but we do have HoJ available 'n things. I'd like to be more open to the monkey, but I see it just not workin' out. I think more on-hands utility will go further. [Scatter trap is still more reliable because of the CD matching.)
Of course, I'd like opinions on which of these pets should be used on different comps and which ones you'd keep on you (4) [Or ones I didn't think about] -- gotta keep a Wolf on me for the 5%. Sorry for the wall.
Edit/Update: Spore Cloud (Sporebat) now has a 8 sec cooldown, down from 12 sec. Now reduces the casting speed of all enemy targets within 6 yards by 30% for 10 sec, up from 25% for 9 sec.
^I see this being very useful against any spell cleave comp, maybe good enough as a universal -- still want thoughts. =)