There are a lot of Halfus Wyrmbreaker normal mode threads. To cut down on some of that, and to create a unified place for people to go and seek any help they may need, this sticky was created.
If you want to discuss the theory behind these tables, please do so here instead.
For the current week's drakes, you can check out http://www.halfus.info/ to see which will be up. It is based on the theory posted above.
If you need help with this week's drake combination, free feel to post, including helpful information like your group composition, the things you were struggling with, and the strategy you tried.
Here are a few possible strategies to get you started... and don't forget, you don't always have to do the same one (or even any of these). My guild switches our strategy week by week to account for the drakes.
- Pulling the drakes one at a time, killing all three - If you have great healing, especially mana-wise, this is a viable option to help with struggling DPS because it will help with the enrage timer.
- Pulling two drakes to start and then not freeing the third - The enrage timer will be semi-tight, but if you have two really powerful drakes like Storm Rider and Time Warden, this is a very, very viable strategy.
- Pulling the drakes one at a time but not freeing the third - If you have good DPS and are struggling with healing and only have one super dangerous drake, this could work very well.
- And many more combinations of these three strategies - pulling one at first, and then two, etc.
- Using four healers - If you have great DPS and are struggling with heals, this is viable.
- Freeing all drakes and AoEing them down - The top WoL guilds do this, but it isn't easy.
6/15/2011 Edit: Switched the topic from a sticky to a "R&D Useful Thread" and changed the tables to be a link to halfus.info.