Look at it this way, if you block even two or three more times throughout an entire boss fight from gemming for mastery, you'll already eclipse the amount of HP you'd get for gemming straight Stamina.
Mastery>Dodge/Parry>Hit>Expertise
Ignore 15stam socket bonuses, just go for the 30 stamina. Mastery bonuses are always good.
Yellow Socket: 67 Mastery / 40 Mastery
Blue/Yellow: 20 Mastery / 30 Stamina
Red/Blue: 20 Parry / 30 Stamina
in what gear are you in? lol im sitting at ~13% dodge ~13% parry ~52% block and the 5% miss chance in total thats only ~83% and im in almost full 359 pieces and aside from my 3 JC gems being the 101 stam ones all of my gems are either 40 mastery, mastery/stam, parry/mastery so id like to call bs on that one even if i got the 3 67 mastery gems instead of the stam it would only bring me up to about 55-56% block so 85-86% total mitigation/avoidance.
Dks are actually required to cap out hit and expertise for raids, fortunately we are not all that dependent on the stat. Worry about your survivability first.
I have changed all my gems and enchants now, and im still below 80%
Link your armory please, I don't see how anyone can be that close unless they are gemming pure mastery on all their sockets. I'm in full epics and my avoidance is currently at almost 88%.
http://us.battle.net/wow/en/characte...pereira/simple
---------- Post added 2011-02-04 at 07:51 PM ----------
Reforge your bracers expertise to Mastery, your rings Hit to Mastery and your other rings expertise to Dodge.
[QUOTE=davep;10338432]Link your armory please, I don't see how anyone can be that close unless they are gemming pure mastery on all their sockets. I'm in full epics and my avoidance is currently at almost 88%.
http://us.battle.net/wow/en/characte...pereira/simple
---------- Post added 2011-02-04 at 07:51 PM ----------
I think you guys are missing where he said "RAID BUFFED". Just saying.
For burst threat, abilities such as MD and Tricks will still provide you with enough to keep a boss off your DPS until Vengeance starts to kick in. The addition of DP for 3 Holy Power made that even easier, although it's still very annoying to have Onyxia use her Daigo hacking and parry SoR multiple times in a row.
Also, adding to what Hitsurugi said, avoidance will always win until we can hit the 102.4% cap comfortably, which won't be for quite some time. Think of avoidance being similar to Resilience - tanks that take less damage over the course of a fight are easier to heal. The only advantage that Stamina has is for massive amounts of incoming damage, but for most fights it's predictable enough to prevent tanks getting gibbed.
i go about 92% p/d/mas/miss with full raid buffs, with both exper and hit cap. i barely take MASSIVE damage. i love my caps, i could reforge for better mit/avoid, but tbh i couldnt care ;p i love my 10k + dps as a tank
also factoring in the crap proc, seeing as i see it up a hell of a lot, ( gives me just over 73% block)
Just a newb question, what buff that applys to our avoidance does other classes bring? i have been trying to figure it out i just cant seem to get how there can be a difference of aprox 15% of avoidance in or outside a raid ;o
Mabye im stupid, mabye ppl are lieing
dks/shamans give the horn/str,agi totem, kings/motw from pallies/druids plus the resistance's, food buff I would suggest the 90 stam 90 mastery and that is where you get the extra avoidance/mitigation.
EDIT: BTW the horn/str,agi totem give quite alot of avoidance, mitigation because str gives parry now for pallies and agility gives dodge. But it wont be no extra 15% maybe 5% at the most!!!
Okay thanks, if you mouse over the stats it doesnt say that anymore so i didnt know
---------- Post added 2011-02-05 at 05:41 PM ----------
Everyone, thanks for your good advices here is my char today
http://eu.battle.net/wow/en/characte...g/nethz/simple
Is there anthing else that i can improve or just do differently regarding gemming and enchanting (dont mind that my legs dont have an enchant, im broke but it will come ;P)
I would have to say no on the mastery elixir espically since elixirs dont persist thru death and having some extra hp does help so stam is not a terrible stat you just dont want to stack it. But if you want to spend the gold to pop a new elixir everytime you die then have at it I guess but flasks are far superior imo espically like with my guild and raid group we use cauldrons and since were lvl 14 we get the 50% duration increase on guild flasks which is wonderful it makes our flasks from the cauldrons last for 1 1/2 hours instead of 1 hour and for alchemists it makes it last 3 hours instead of just 2!!!
I can agree with no stack on stamina gems but flasks have to be stamina one. At least until we get mastery flask.
Have to apply elixir every wipe is expensive and you will lose much time when you get a CR because you have to apply it.