SO my guild put attempts in on Atramedes tonight and I was wondering 2 things. How many ground phases should you go through before he dies? (relatively) Also, how many gongs should you be using per air phase? Obviously it can vary, but I'm just wondering from a general stand point if you can usually get away with just using 1 gong each air phase (we seemed to use 2 each time). 10 man if this matters or changes anything