Because it angers and confuses people.
And it's damn sexy!
Because it angers and confuses people.
And it's damn sexy!
Oddly, Exemplar's most current spreadsheet still shows DMC:H as ~100 dps over H CW and Redcape's is showing it around ~60 dps above H CW for me. And that's with haste having quite a nice value for me currently (36% of 1 point of STR, compared to 49% from mastery and 42% from crit).
http://www.wowprogress.com/pve/us/stormrage - Death Jesters 8/8 [H]Dragon Soul
As for hit rating, there are a few gear pieces that could help you out a lot, aside from ashkandi ofc.
- Rage of Ages from Nefarian has 127 hit instead of the haste on your current one, this should be easy enough to pick up for you.
- Maloriak belt seems to be our current BiS belt, even better than your faultline belt. Also on the same token the Earthshaker belt is nearly the same as Maloriak one, except for the +10 rating socket bonus.
- Similarly you can change either of your rings for an Earthshaker ring from Alakir to get additional hit rating.
Unfortunately, except a world3 parse on nefarian yesterday (yay) and 3 (thats THREE !) Agi-Trinkets he remains reluctent to gimme my neck >:/
Maloriak also didnt drop my belt
And Al'akir...oh boy, dont even start...since the first kill he dropped exactly ZERO rings. *HATE*
//edit: Glyph of Crusaderstrike is pretty bad to say the least :X so no, i already made the numbers for it...
Last edited by Matt3s; 2011-02-15 at 05:16 PM.
But I feel you on drops, we've had 9 Nefarian kills in our guild so far, and not one single Ashkandi yet. What are the chances really. Now it's come to the point, where I hope it does NOT drop, so I can get hc Akirus instead and avoid having to spend maelstroms for landslide on a temp upgrade
Yeah...take that damn Al'akir.
Want some leather pants with spirit?
We get apprx. 3 per kill.
Last week everything was disenchanted. *hoorai*
ur in my guild?
Yep, no ashkandi and one single neck, 5 weeks ago (to a warrior *sadface* i didnt need the hit that much back in the days, had the crafted waist + t11 shoulders)
And yes, THANK GOD, i got H-Akirus... :P
Haven't seen a single Ashkandi drop here either.
Lots of shields though. >:/
Your point is completely valid and welcomed, I obviously need to do more math on FoA.
So, let's start.
FoA user have several options:
1) Use cooldowns as usual, but delay first FoA use till the second round of CDs.
It will give FoA procs a full benefit of synergy with CDs, but will reduce it's uptime drastically. During 5 min fight you will only use FoA 2 times, instead of 3.
321*0.980*1.075 + 1926/6*(2/3)*2.27*1.395 = 1016 dps
This way FoA will be downgraded to a level of a blue trinket.
2) Use cooldowns as usual and use FoA right after it's available.
It will give FoA normal uptime, but zero synergy with CDs.
321*0.980*1.075 + 1926/6*2.27 = 1067 dps
Not much better, as you can see.
3) Delay cooldowns for 30 seconds (risking losing one at the end) and stack them with FoA for the rest of the fight.
Most important question here is: what is the chance of losing last round of CDs if we delay them for 30s at the start?
Or more specific: what's the average uptime of the last AW/Zeal in the case of 30s delay of first AW/Zeal?
The short answer is 75%.
For the long answer you can draw a graph of AW/Zeal uptime vs fight duration, it will look like a staircase with a 45 degrees raises for the 20 seconds, then flat for the 100 seconds, then raise again, etc. If you consider one step of this staircase and imagine you cutting 30 seconds from it, you can write the following formula for the
CD uptime = 70/120*1 (no AW loss) + 10/120*0 (full AW loss) + 40/120 * 0.5 (on average, half of AW loss) = 0.75
Now, we have to do three things:
- give FoA full benefit of CDs synergy
- reduce FoA proc uptime, since it's also on the same 2min cooldown
- reduce total damage output based on 75% uptime of last CDs and penalize trinket for this loss of dps
Let's say that our fight should allow ~3 usage of CDs (but now the last one can be partially cut):
321*0.980*1.075 + 1926*(20+20+20*0.75)/360*2.27*1.395 - 23000*(0.26/6-0.26*55/360) = 1187 dps
In the end total uptime of trinket was reduced by 8.3%.
Reducing of AW/Zeal (26% boost) uptime resulted in 0.3611% dps decrease, which is, for a 23k dps BiS set equates to 83 dps.
As you can see 3rd option give us higher dps with FoA than the other two, but still it took a huge hit and nowhere near BiS now.
Until someone comes in and point us to a better way of using this trinket, I'm going to use this value.
Original post corrected, FoA is NOT BiS anymore.
Still, check how much of the rating you losing, it might be BiS for you anyway.
Say, if you losing 145 points from H:HoR
(363-145)*0.995*1.075 + 2178*0.18*2.27*1.1975 = 1299 dps
Still better than anything else ... huge strength procs FTW.
Paragon ret is LW/Tail.
FTH ret is Tail/JC.
CO ret is Alch/JC.
I'm curious where Right Eye of Rajh fits on here compared to other 346 heroic trinkets.
(can't post a Wowhead link)
Currently I am still doing normal mode raids (7/12) and probably won't get any other trinkets because I sub in when other DPS aren't available and am last on gear distribution. I've been using DMC:H and REoR for the +hit. LtS is on my radar, but I was told that it isn't enough of a DPS increase to get that instead and forego my 2pc T11. So I've saved my VP for my tier pieces first.
However, I am almost at enough TB commendations to get IoY. Should I be dumping the REoR and taking that instead with my DMC:H and just reforge for hit off my gear?
Even if, for whatever reason, you decided to push for on use trinkets. You can STILL use the engineering tinker during the last 5 seconds of AV and thus get a slightly higher use of the average 80 strength it provides.
him so L2S over H DMC.
you also didn't bother listing their damage done to adds, which is the reason their DPS is so high (almost 100% boss up time). You can't just take top parses and assume they're doing everything properly, because 9/10, they're cheating DPS in some way.
Edit: You also listed 2 Al'akir parses, why? They can go into Phase 3 with 2+ adds and have monster damage. You're picking parses but not delving into them, I'd suggest doing so for a good comparison. If you just take people who don't move, of course their damage is going to be higher.
For example: On Choga'll, if you're using a proc trinket, but not switching to adds, you have 100% DPS usage for that proc, as opposed to the same situation, but you have to move and start a new cycle on a new target.
Last edited by Elamahpla; 2011-02-16 at 10:19 AM.
Nobody cares about adds damage.
Nobody was planning to compare anything on these fights.
Nobody cares if they cheesing meters and how much they moved during the fight.
If you would actually read conversation you might have a chance to notice that the only reason I linked these logs was in reply to Mew comment about how much damage Lightning Strike (DMC:H automated proc) was contributing to overall dps on average for the top-end 23k+ parses. He hoped that contribution should be between 460-520 dps but it's not the case right now.