Originally Posted by
Wilderness81
I think you should have your mage go frost and kite the adds in P1 so that you don't need another tank. It will give you better raid dps for burning Nef down and once the mage learns how to do it they should take little to no damage (especially with a hunter to throw traps down and the fix to Ring of Frost on this fight). That will also give you replenishment, which someone else mentioned already, which will help with mana issues. Make sure you are rotating your healing CDs as necessary in P2 so that you minimize raid damage, particularly if you are pushing a crackle in P2 (which it sounds like you are).
2 tanking the adds in P3 isn't a good idea because you won't be able to group the adds up as tightly as if you had one tank. What that means is that you will have fire spreading in further in more directions which will give you less space to kite. I don't see how 2 tanking the adds will only give you 3 adds up for most of the phase either, since if you split the adds into 2 groups you will spark the 2nd group with fire while you kite, and probably not at an ideal time. Plus you basically have an extra tank sitting around for a lot of the fight not contributing as much as they could as a dps.
You really should have your mage go frost again and learn how to kite those adds properly. Especially now that they fixed it so that Ring of Frost works there it should be really easy to get the adds grouped up when they die. That will also help your dps in P3 when you are trying to burn Nef since your DK won't be blood and your kiter will not need to kite for as long as you'd need if your raid dps was lower b/c of the DK being blood.
I don't kite the adds in P3 so I can't speak to that, but there are several videos you can find from the kiter's perspective so I'd advise your kiter to watch as many as he/she can. I do know that you need to keep constantly moving and to not slow the adds (which you said wasn't happening anyway) but that's it. Kiting the adds is really the key to that phase, because your kiter needs to give you enough time to burn through his health. Your kiter might just need more practice at it.
You can't really choose to stay there for as long as you want, since P1 basically has a time limit in Ony's energy building up. Your dps on Nef will mostly determine how long you are there since 2 crackles bump her up a lot and the 3rd crackle will wipe you if it goes off while she's still alive.
You can push 3 crackles in P1 if you choose to, it just requires very good timing because Ony has to die between the crackle emote and the actual crackle. A frost mage with deep freeze is very good for that if you choose to go that route. It can be easier on the raid to do it that way if you get your healers spread out near their pillars before it happens so that they don't have to move in preparation of the lava and can just heal the raid up from that crackle while everyone else runs to their pillar. Of course then you also have to time that with Ony's abilities so you don't have one of those healers getting stunned right as that happens as well, so it does require some tight timing of different things. We've always found it simpler to just push a crackle in P2 though.