Damn you console kids! You already have your God of War and lots of other games. Was it that nessesary to defile a serious RPG?
I'll play it of course, but I'd pay 100-150 euro for a game with NWN/ToEE/BG playstyle and dialogues and Dragon Age graphics.
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Thats not a good explanation.Just because now the main character got voice it doesnt mean that I want to hear something else just because I am bored of my own words(lol?).As a roleplayer I am the main character.I decide what I want to say and I hate hearing something entirely different(ME2 was full with WTF thats not what I want to say you dum***''''' space space space click space space space click space space space space oh stfu space space click space finally,reload,lets try again moments).The dragon age demo was full with them too but I am tired of reloading because my OWN character has entirely different personality than I want it to have.
I want to select that text what I want and hear the same(every word of it).If I select "start talking" I dont want to hear something like:"you got 3 seconds before I kill you and your whole family oh and I forgot that I will nuke your planet too,scrub.By the way I am Sheppard the ubermensch superhero of the milky way galaxy,didnt you know?" No,thats not I want to hear.I(my character=I) said "start talking" and not that crap.Thanks to the conversation wheel I dont feel that I am that guy on the screen because all I can select
is:megood!,meevil!,ME2:Idunno?!?/DA2hahaIamalwaysveryfunny.Thanks to this the main character becomes distant(almost as distant as any other party member because I cant even decide what MY character will say,its like it has its own free will like others in the party).
I have a proposal for Mass Effect 3 and Dragon Age 3: on the character creation screen players should have the option to select 1 of these options:good guy,bad guy or Idunno?!?.After this you dont need to bother with the dialogues at all,the game will automatically select what your main character(=you) will say.This way the game can cater to a wider audience(hey,why not?we are just 1 step away from there so lets not stop here) and you can watch your cutscenes without interruption.That will be a really cool RPG dont you agree?
Last edited by exstarcraftfan; 2011-02-27 at 02:43 AM.
BioWare is trying to mimic Activision/Blizzard.
Dragon Age will be their last good game for RPG fans. ME2 was their MW2.
Where's the Role Playing if you know your character will be evil and all of his/hers choices will be evil? You're already shortening the options, which are already too few. That was why DAO was so great. Yeah, there were 5,6 options which were similar to each other, BUT, you weren't obstructed by Renegade/Paragon meters - as an example, the Warewolf quest. You could take the Elf Wizard's side at the beginning, taking all the credit for the kill, then switch at the end killing the wizard and helping the warewolves. However, once cured, you could force them to give you a reward and THEN kill them all. You could never do anything similar in Mass Effect. And now, you can't do that in Dragon Age 2. Now that's an example of dumbification of an RPG.
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I don't know why this is a debate. Last year BioWare said they would be giving DA2 the same treatment they gave ME2. Streamlining it.
We won't be getting a Baulder's Gate styled tactical D&D themed RPG. We're getting a hack 'n slasher.
Well, I should say "you're getting". I'm not buying DA2. I'm not trying to the demo. I have no interest in "streamlined" gaming, which is basically "console catering" gaming.