Put a skull on stuff, problem solved.Ok, I'm a tank and I read alot of the threads on tanks being arrogant jerks, but that has little to do with this post except yet another reason as to why we might come off as jerks...
This is mainly to Ranged DPS classes but sadly sometimes it happens with melee units...
I have been kicked from 3 dungeons in the past week because this happened and it astounds me each time, not that it bothers me I just re-que and roflpwn the next one with better dps but...
When your tank uses CC on a mob and then pulls all the rest of the group away to kill but theres that one little ranged enemy that stands next to the CC mob, DO NOT SIT THERE SHOOTING IT!!!
Its too close to the CC mob for us to grab it so we have to rely on taunts +the rare ranged single fire(judge for me) so we cant get a good grip on it when your unloading everything you've got into it, so rather attack the mobs that are near use that we can easily get agro on...
The reason I was kicked was because after like the third time this happened I would just stop taunting the ranged mob as my taunt has an approximately 7-8sec CD and they were pulling the mob faster then my taunt would come off...
TL;DR - Don't be a moron DPS, Attack the ones we can actually get agro on, were ok with the ranged guy hitting us from afar, we can take his hits and deal with him onces the ones in close proximity are gone, theres a reason we have something CC'd and its probably to make sure you don't die...
Side note: When I run with a guild I don't ever use CC as I don't need it anymore, but when I'm pugging I try to be considerate of the other players in the party and make up for any lack of gear they may have...