Thread: Al'akir

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  1. #1
    Deleted

    Al'akir

    My guild was have been raiding Al'akir for 2 raidnights now and we're really having some trouble. We've been downing 9/12 very easy but now that we're going on Al'akir we're have some problems

    We've had perfect P1s and P2s but at P3 people start to die when we're at about 20%. We've had 3 6% wipes due to people just dieing.

    Any suggestions?

  2. #2
    Quote Originally Posted by karate99 View Post
    My guild was have been raiding Al'akir for 2 raidnights now and we're really having some trouble. We've been downing 9/12 very easy but now that we're going on Al'akir we're have some problems

    We've had perfect P1s and P2s but at P3 people start to die when we're at about 20%. We've had 3 6% wipes due to people just dieing.

    Any suggestions?
    Stop dieing? No, seriously, it would help if we knew WHY, i.e. are you not all on the same "plane"? More info = relevant responses.

  3. #3
    Omg you've just described my last 2 nights exactly. We just downed him for the first time tonight after having the raid leader call when to move. It might be different in your case. Figure out who has the moving part down during phase 3 and have them call out when to move as a group.

  4. #4
    Deleted
    Quote Originally Posted by Shiftyshifty View Post
    Stop dieing? No, seriously, it would help if we knew WHY, i.e. are you not all on the same "plane"? More info = relevant responses.
    Yeah, we're about on the same plane. It just seems like there's so much dmg. Maybe we're having too long P2's?

  5. #5
    yeah... you're all probably too close together. you want to be on the same vertical plane but you'll want to be pretty spread out. chances are too many targets are being hit by lightning. if you see lightning rod on you.. make sure nobody is nxt to you. also keep as little distance between you and the storm cloud as possible (without being hit of course) to maximize your time to kill him.

  6. #6
    Deleted
    Tho if we spread out we won't be in range of the healers. And it's pretty hard to make preset standing points cuz it's hard with the flying.

  7. #7
    Designate an icon or two on people comfortable with leading the raid on moves and just have people follow their lead. Make it the responsibility of the person shitting lightning to get out of the raid, not the other way around.

  8. #8
    Quote Originally Posted by karate99 View Post
    Yeah, we're about on the same plane. It just seems like there's so much dmg. Maybe we're having too long P2's?
    The length of your p2 will not affect the amount of damage in p3. This statement just shows that you guys don't understand the fight.

    P1 = Windbursts, Ice paths, Lightning
    P2 = Stacking Acid Rain debuff
    P3 = The Acid Rain debuff GOES AWAY when p3 starts. Start off at one end, either the bottom or the top. Everyone stay stacked up. Whenever cloud spawns on yhou guys MOVE UP A BIT, but just a bit, just enough so you are out of the cloud. Stay as a group. When 1 person gets conductor tell him to strafe out of the group and stay out until it goes away then quickly strafe back in. One person should be calling out on vent "up, stop" "up, stop" to tell the group when to move up a bit (or down, depending where you started from). This person should have a mark on him so people can see him and stack up on him.

  9. #9
    Deleted
    Quote Originally Posted by Merin View Post
    Designate an icon or two on people comfortable with leading the raid on moves and just have people follow their lead. Make it the responsibility of the person shitting lightning to get out of the raid, not the other way around.
    Depends if this is 10 or 25 man. If this is 10 man, then this is a joke.

    We kinda had the same problem on our first kill, people just didn't know wtf to do. So they all died in p3 due to being bad.

    We ended up 2 manning Al'Akir from 15% to dead, Holy Paladin Dk DPS

    All you need is 1 competant healer and 1 competant dps and P3 is dead, if it is 10 man.

  10. #10
    Quote Originally Posted by Broski View Post
    yeah... you're all probably too close together. you want to be on the same vertical plane but you'll want to be pretty spread out. chances are too many targets are being hit by lightning. if you see lightning rod on you.. make sure nobody is nxt to you. also keep as little distance between you and the storm cloud as possible (without being hit of course) to maximize your time to kill him.
    There is no reason to spread out in p3... everyone stack up, the one person with conductor leaves the group until the debuff goes away then stacks back up with the group.

  11. #11
    You don't need to spread in phase 3. What we do is have everyone go to the very top and stack as close to each other as possible and begin to heal/dps. As soon as we see the lightning cloud spawn (note: not when the lightning spawns, there is a cloud that spawns prior to the lightning) you want to move about 5-10 yards downward. It's important that the person with the debuff in that phase runs to the sides and continues to stay on the same level as the other players so that the lightning clouds don't spawn below the raid. Also, make sure that your debuffed player is running out to the sides and not going straight back only to get knocked into the wind tunnel and die.

  12. #12
    Deleted
    Quote Originally Posted by vizzle View Post
    The length of your p2 will not affect the amount of damage in p3. This statement just shows that you guys don't understand the fight.

    P1 = Windbursts, Ice paths, Lightning
    P2 = Stacking Acid Rain debuff
    P3 = The Acid Rain debuff GOES AWAY when p3 starts. Start off at one end, either the bottom or the top. Everyone stay stacked up. Whenever cloud spawns on yhou guys MOVE UP A BIT, but just a bit, just enough so you are out of the cloud. Stay as a group. When 1 person gets conductor tell him to strafe out of the group and stay out until it goes away then quickly strafe back in. One person should be calling out on vent "up, stop" "up, stop" to tell the group when to move up a bit (or down, depending where you started from). This person should have a mark on him so people can see him and stack up on him.
    We do know the fight. I ment that people werent at full HP when it started.

  13. #13
    Deleted
    P3 was difficult for us as well as long as we tried to move from top to bottom (first two kills).
    Since we move from bottom to top everything goes much smoother.
    The reason is simple. It is much easier to move upwards using the space button (or wherever your "jump" is bound), than to dive downwards.

    For sake of simplicity: Stack up. Put symbols on two players (sun and moon). Everybody (including moon) stack in sun. When sun gets lightning conductor everybody stack in moon. After that everybody stack in sun again.

    Sun should only move upwards until lightnings don't hit him any more.

  14. #14
    Quote Originally Posted by Drachenmond View Post
    The reason is simple. It is much easier to move upwards using the space button (or wherever your "jump" is bound), than to dive downwards.
    You can set a keybind to swim down, it's the same as sit. In fact, you could even change that keybind to spacebar since you don't need to jump on Al'akir, and push the exact same button but not get wind bursted onto a level with lightning cloud, you could instead swim top to bottom where you'll only get wind bursted into pristine air with no deadly electricity to fry the brains of your party and or raid members.

  15. #15
    Quote Originally Posted by Hendrixstorm View Post
    You can set a keybind to swim down, it's the same as sit. In fact, you could even change that keybind to spacebar since you don't need to jump on Al'akir, and push the exact same button but not get wind bursted onto a level with lightning cloud, you could instead swim top to bottom where you'll only get wind bursted into pristine air with no deadly electricity to fry the brains of your party and or raid members.
    Or you can just swim down or up, since his hitbox is the size of Russia. The movement should be the least difficult part of that phase.

    OP, are you guys ever running out of room and finding yourselves having to go up or down through a lightning cloud? The key to that is simple: he only spawns a set number at any given time. You can almost completely ignore the clouds by starting at the very, very top, going down just a little for the first cloud, and then for the second, going ALL the way to the very bottom. At the bottom, go slightly up to dodge the first cloud, then go ALL the way up to the top on the second. Rinse/repeat.

  16. #16
    shift+v is your friend

  17. #17
    Quote Originally Posted by Herecius View Post
    Or you can just swim down or up, since his hitbox is the size of Russia. The movement should be the least difficult part of that phase.

    OP, are you guys ever running out of room and finding yourselves having to go up or down through a lightning cloud? The key to that is simple: he only spawns a set number at any given time. You can almost completely ignore the clouds by starting at the very, very top, going down just a little for the first cloud, and then for the second, going ALL the way to the very bottom. At the bottom, go slightly up to dodge the first cloud, then go ALL the way up to the top on the second. Rinse/repeat.
    This is more of a hardmode tactic though. If they have enough dps to get through 9/12 bosses, surely they can finish off Al'Akir in p3 without running out of space if they just go one way. Doing that strat kinda adds a bit of complication to it, especially if they're already having trouble staying together.

  18. #18
    Deleted
    Quote Originally Posted by Herecius View Post
    Or you can just swim down or up, since his hitbox is the size of Russia. The movement should be the least difficult part of that phase.

    OP, are you guys ever running out of room and finding yourselves having to go up or down through a lightning cloud? The key to that is simple: he only spawns a set number at any given time. You can almost completely ignore the clouds by starting at the very, very top, going down just a little for the first cloud, and then for the second, going ALL the way to the very bottom. At the bottom, go slightly up to dodge the first cloud, then go ALL the way up to the top on the second. Rinse/repeat.
    We've tried starting at bottom and also splitting into 2 group, 1 starting up and 1 starting down. (That last one didnt work to well xd)

    Hopefully if we execute P3 right today he should be down!

  19. #19
    P3 is the easiest part of the fight just pick the most reliable raider put a mark on them stack on them and follow them. Make sure people get out with the Debuff and continue to dps ect. That makes it pretty easy if you think the person you might will get the buff and have to move out and that will cause an issue with raiders not knowing where to go, put a second mark on someone in case.

  20. #20
    Field Marshal seru's Avatar
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    i find few things quite disturbing about al'akir, and that he is quite buggy. in most cases when are people blown off the platform, they wont get back but remain spinning in air until dead from acid rain, or get killed by fall dmg. in p3 are people randomly thrown across the plane ending in clouds getting insta kills.

    to the OP: i think you have lot of competent players when you have no problems with p1 and p2 - managing bursts, wind walls and adds. i fail to see problem there in p3, its almost "free kill phase" when people just need to move up or down a little and run away from raid with dot. our main problem in 25man was lot of players doing mistakes - we had some hard times progressing p1 and p2 - people getting killed off the platform, by windwalls in p1 or droping debuff from adds on al'akir in p2. when we finnaly managed to see p3 we down him to 1.3%. also again after many wipes in first two phases we dismissed 25m and continue with 10 most competent players who are able to pay some attention while they perform they role and we downed him in 2nd pull
    Last edited by seru; 2011-03-10 at 08:42 AM.

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