I'm currently an officer in a guild that did ok during WotLK (10/12 norm 10-man) for a casual raidguild.
And I've been optimistic ever since the Cata-launch, thinking "We'll get a raid together soon, just need to recruit a few more active players".
But the truth is that we started ONE raid since the launch, where we pugged two dpses and we wiped for 3 hours on the first boss.
The problem is that we have too few active players, and the ones we have doesn't make a great raid-setup. I'm currently the only officer. We're lacking a proper raidleader, and we were thinking of dragging a mate of the GM who's a bit more experienced with leading raids along one night, but he's constantly busy.
I used to spend atleast 30 mins every day in SW, letting off a guildrecruitment-message in Trade every 60 seconds, or so. But people simply won't join anymore. I've been recruiting lowlevels lately, to boost the guildxp and see if that makes the guild any more appealing.
We recently lost a dps and a healer, which was about a third of our group of active level 85s. I've been trying to encourage people to do guildrun HCs, but soon there won't be anyone left to encourage.
Is this guild doomed as far as raiding goes?
tl;dr - How do I make my guild more attractive to active players?