Originally Posted by
Jynus
there is math posted in plenty of places. I'll just leave it at this. Both haste and mastery blow crit out of the water for throughput. If you want to go digging further to find it because you don't believe me, then feel free, but I assure you this is the truth. For example, healing someone at 50% hp, 4000 points of crit do the same healing as 2000 points of mastery. Thats how bad crit scales behind. As for AH, seriously? It's useless unless on tanks. and even a base amount of crit is enough with a rolling riptide to have a high enough uptime.
As for regen, you're correct. Thats why it's a regen stat....