Originally Posted by
Veriu
I'd say that's probably the dps results from simcraft, with all buffs, all debuffs, and assuming a perfect player (there's an option to set how good of a player you are).
As for affliction, the problem with judging your dps from a heroic dungeon, is that the bosses die to fast.
think of it this way
barring procs (to make it easy for me), and zero haste ,again to make it easier to show what I mean
first 10 seconds you deal almost zero DPS
time 0:CoE zero damage
time 1.5: BoD zero damage
time 3.0: Corruption applying at 3 seconds as you are running in, so in first 10 seconds that's 2 ticks
time 4.5: UA applying at 6.0 second mark, so that's 1 tick before first 10 seconds
time 6.0: Haunt hits for say 10k
time 7.5: Shadowbolt 2.5 second cast, hits for say 10k as well.
time 10: Shadowbolt started to cast, after that you have 3 stacks of SE up, and all dots, buildup is done.
so, in that 10 seconds, you get about 20k from haunt and a shadowbolt, and 1 tick from UA and 2 from corruption...say they both hit for around 4k, thats 20k+3*4k=32k in 10 seconds giving you a dps of 3.2k
during middle of fight, while all dots and stuff are up, but boss is above 25%, you are doing say around 14k a second.
during last 25% of the fight, you are draining soul, which ends up buffing your dps to say 26k
so, those numbers aren't going to change from fight to fight, what will change is the length of the fight, based on other people in the group/raid and the bosses HP.
if the fight takes 30 seconds.
then you have 10 seconds of 32k damage
12.5 seconds of 14k DPS so 175000k damage
the last 7.5 seconds of 26k so 195000k
so you have a total damage of 390k so you did 12.3k DPS
if on the other hand it's a 5 minute fight
then you have 10 seconds of 32k damage
215 seconds of 14k DPS so 3.01 million damage
75 seconds of 26k DPS so 1.95 million damage
so you have a total damage of 4.992 million damage, so overall you did 16.6k DPS
the longer the fight, the less that those first 10 seconds count, and the longer the execution phase, so the more your DPS while draining soul counts.
In a heroic dungeon, most boss fights take like a minute...maybe 2. Also there's often gimicks which make you have to redo that first 10 second buildup (i.e. corborus submerging, or mindbender mindcontrolling someone), making your total dps much lower than it would be on a raid boss where the fight takes at least 5 minutes (some take over 10 minutes) so that first 10 seconds really doesn't matter at all, and you are draining soul for a long time.
Oh, and before anyone says it...yes, I forgot shadowflame in the buildup, but don't feel like redoing it...so just assume this is one of those fights where you can't stand in range. also, yes....the time for drain soul isn't a straight 25% of the fight duration, because it's 25% of the boss's health and the raid does more dps during that phase, but the idea remains the same.
as for comparing the DPS to destro. Destro really has no execution phase (shadowburn YAY!), so it basically does about the same dps the whole time. Assuming gear is equal to my example above, Destro would do around say 17-18k dps. So, in a heroic dungeon destro kicks affliction's butt. But if the execution phase is long enough, affliction will overtake destro (currently, I don't think any fight is long enough for that to happen, but in theory it would happen.)