PROPOSALS TO HELP WITH THE RISING LFD QUEUE TIMES:
1) award extra JP/VP to tanks who COMPLETE consecutive dungeons/heroics
i.e. 70 for the first, as per usual
20 for 2nd completed dungeon
30 for 3rd & 50 for 4th
PROS:
- this will encourage tanks to complete dungeons and not just bail after the boss they wanted loot from
- this will also encourage tanks to queue again, meaning that dps who have already waited their 45mins in queue, have a chance of multiple dungeons for their wait time
- undergeared tanks can earn 346 gear faster, instead of spamming the same 3 lvl85 reg dungeons forever waiting on bullshit drop rates for 333 gear
- raid tanks can earn their epics, giving them a reason to queue in LFD more than once a day, helping out the general populus
CONS:
- every herp derp hybrid and his cat will try and tank, refusing to leave, to get JP/VPs to help their main spec dps gear ( the only real CON here)
- players capped for JP/VP get minimal benefit, as the "badge sink" currently live in game is for overpriced mats of boring
- mass dps qq about tanks getting extra VPs (u get shorter queues tho, duh)
2) drop the prices on JP/VP tank gear
PROS:
- given the likely mass dps qq over tanks being able to earn more VPs in the first option, despite it lowering the dps queue times
dropping the prices for tank gear seems to be the next most viable option
- that way, everyone is still earning equal VP, appeasing the masses, and tanks are able to gear up faster (with ONLY tank gear being cheaper)
more geared tanks == less wipes == faster dungeons == shorter queues
CONS:
- this doesnt really give geared tanks any incentive to come back past their initial daily
- bear druids share JP/VP gear with dpskitties & rogues, so unless they implement a Stam/Dodge heavier weighted set, or have some really random set bonuses (i.e. druid only, reduces agi by X in cat form and increases agi by X in bear form) this is is the only real CON for this option
3) the Oculus/Crusaders bag
PROS:
the infamous Oculus bag
everyone remembers blizz plan to get ppl to run the hated H Occ with a bag of goodies at the end, being a gem and chance at mount (same deal with rep token and chance at extra toc badge from the Crusaders daily bags)
now before you say it, im NOT implying that tanks should get a chance at a tank only mount…… but, perhaps a chance at random materials of increasingly high value for the first 3-4 dungeons per day
ANYTHING from a stack of cloth, to herbs, to volatiles, to gems, to enchanting mats, to pristine hides, to elementium, to chaos orbs, to truegold to maelstrom crystals, whatever
the latter more expensive stuff being rarer and only in say 4th dungeon bags
this can be changed and balanced to include whatever (JC tokens perhaps?)
possibly the implementation of a BOA JP/VP/Rep token, so players can use their tank mains to help their alts.
this encourages tanks to complete consecutive dungeons/heroics by providing them with something valuable to either help them gear or AH for gold
- this is the most enticing option to bring back the geared raid tanks who get no benefit whatsoever anymore from VPs, a chance at something vaulable
CONS:
- again, with the masses of dps QQ incoming, despite this being a viable way to shorten the queue they are complaining about in the first place
- again with the loads of herp derps trying to tank just for a chance on something valuable
- AND adding more RNG into the game like this will inevitably have some crazy luck imbalance
e.g. tank A gets crazy good luck and gets truegold on his 4th dungeon everyday
tank B gets painful fail luck and gets all cloth/herbs in his bags all day (despite being valuable, but the least useful)
leading to more qq on the forums
also, before anyone asks, i have a mage, a tree drood healer and a pally tank as my 85s, various other 80s that will get looked at later
so im not biased towards tanks OR healers OR dps, okiez :P
TL-DR encouraging current tanks to do consecutive runs and new tanks to gear easier will shorten humungous dps queues
option 1 – more vps for tanks (more vps will pull more tanks = more runs = shorter queues)
option 2 – cheaper tank gear (gear up reg tanks = more heroic runs with less wipes = shorter queues)
option 3 – random mats bag for tanks (raid tanks queue for a drop chance at something valuable = roflstomp runs = ?????? = PROFIT)
BANANAHAMMOCK!
This is where you got pointed to because you came back with a predictable answer! Gratz on being a sheep, sir/madam!
1) “that’s bullshit man, cant have tanks earning VPs faster than me man!”
1a) gonna have to give something up in order to entice them to queue more often.
you get a shorter queue in return, be happy
2) “im a healer, why don’t I get any incentives?! I have more responsibility”
2a) healers have a 10 min queue as it stands anyway, adding any incentives to heal more is just gonna increase queue time, why would you want to have to wait LONGER?
2b) specifically in reference to option 2, cant drop the price on heal gear because spriests / eleshammies / boomkin share the spi gear, so cant drop the prices on what can be used as dps gear, see the CON regarding the kitty/rogue gear for possible fixes tho
3) “that’s bullshit man, cant have tanks earning awesome mats for free man!”
3a) he just tanked you through a heroic, hush child, be happy with your shortened queue and the JP/VP he just earned you
3b) its just mats, go farm some geez
3c) see 1a.
4) “im a tank and I don’t want to have to do consecutive runs, this is total bs”
4a) you don’t have to DO consecutive runs if you don’t want to, you can still do your single a day, and get the same bonus as you always have. The extra bonuses are for the ppl who go the extra mile, as it were.
5) “that’s a stupid idea, gearing tanks faster is just gonna make them queue less”
5a) until such time as they have all VP gear for all their specs, options 1 and 2 apply, once they are super epicced out and raid geared, option 3 applies. This covers all possible tanks in all known universes, discovered and undiscovered dimensions