Originally Posted by
Roguesoldier
I'd like to start this by saying that the following will most likely come off as me being single minded and not willing to change my view on this what-so-ever. However, I'd really like to know if anything I'm saying is wrong. It's not entirely a rant. I provide what I believe to be a good solution, and provide what I feel are strong reasons why it's "dumb in the first place".
The Problem
So, you have a (going off of wowhead statistics) 1.8% chance for Raven Lord, 5% for Hawkstrider, and a .8% for Rivendare's. Those are just the announced mounts, there will be more. The chance of getting a rare mount is the same as from the dungeon, meaning your chance at a mount starts off at a base of 5%, and increases with your chance at every other mount they add. I'm not claiming to be good at math, but let's just say it comes out to 8% with all the others. (And no, that chance does not decrease because the mounts are BoA, getting the Hawkstrider does not mean you can't get it again)
Aside from Rivendare's you could only try for these mounts once per day. Instead, you can now queue as many times as you desire, refuse to do any non-mandatory bosses for those who still need gear(whom are the people who wanted shorter queues in the first place), bumrushing to your reward.
What WILL Happen If You Go Through?
On the topic of dps with long queues
You implemented this to make heroics easier for dps. Those who actually care enough about the time are those who still need the gear. That means that they need "every boss". All of these new tanks won't care about you. Sure, this happened before, but it's idiotic to say that it won't happen a whole hell of alot more often now. So, you now have less of a shot at gear, that sucks, but it's not the only problem. Doing this will make the runs take longer.
This may not be the best comparison, but, wages. You can get a dollar wage increase for the day, but if the price of everything around you quadruples, you're still worse off than before. Sure, you can think, "at least i get an extra dollar to help". But that's a dumb way to think, you should want things to be like they were before at the very least.
This is essentially what dungeon runs will be like. How many times have you gotten a tank that makes you want to just drop group right then and there(because the votekick system is abysmal...). What do you think will happen now that you have "tanks" who don't know who to tank, and honestly don't want to? Not to mention you WILL be seeing your "tanks" in ret gear, in fury pvp, or in boomkin leather. So long as if they are in a tank spec, they can "tank". While you gave us shorter times, you now exponentially increased our chances at not reaching the final boss. You'll have to leave and requeue.
On the topic of the mounts themselves
8% chance per queue. Statistically, one of every 12 tanks who queue will get a rare mount that previously, a fraction of a fraction of the population had. It is not farfetched AT ALL to say that 12 different tanks queue per server, per hour. So, every hour, someone else on your server gets a FEAT OF STRENGTH! These will no longer be feats of strength.
They are feats of "I hit a button, skipped the bosses, DID MY JOB, and got this mount"
People like myself who took time out to go for this mounts, both before and after achievements were implemented, will essentially be losing all that time. I would say that you can make those mounts not award the FoS, but the glamor comes from the mount really...
The solution?
Have two bags, one that comes off your first CtA, which can contain the mounts, and then all the others only have pets and other rewards.
While this may seem stupid because, hey, most tanks stopped queuing after their single Valor Rewards. You need to consider a few things though:
One) You can now get all your valor in one day. This gives you a reason to queue on those other six
Two) There are still other, quality, rewards
Three) If you really want the mounts that bad, get them from where they were originally intended. To echo number two, there are still other rewards
Four) This keeps the integrity of the drop rate of the old once-a-day-mounts(that is, if you choose to solely do it this way. you can actually increase your chances by doing both ways)