hey there
what i want to do is have a 1 button macro, that will put down my totems if none are precent, or if searing totem is missing, and remove totems if all are there.
this one kinda works but it makes my char target the totem, how can i add to the macro to actually check if the searing totem is there without actually targeting it, that is without changing my current target.
#showtooltip
/cleartarget
/target Searing
/cast [exists] Totemic Recall; [noexists] Call of the Elements