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  1. #1
    Stood in the Fire Iannis's Avatar
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    Value of Crit in 4.2 (disc)

    Just read the following.. All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).


    I've been trying to balance crit haste and mastery to keep them all fairly close, think this change will give crit a higher value? Im thinking DA will be rocking...

  2. #2
    Titan Gallahadd's Avatar
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    just started playing my Disco again, after getting ssooo bored of this guy.

    gotta say this change makes me a very happy. already I'm getting some fairly beast heals on this guy, leading to some fairlty beast DA... with this change?... HELL yes.

    although tbh, I have a nasty feeling DA will get lowered to compensate...
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  3. #3
    imo that change may give crit a higher value as a mt healer but will remain lower than others for raid healing.

    only fights with lots of aoe damage might make it worth it as a raid healer since otherwise aegis procced by crits will just expire whithout mitigating any damage. on the other hand, holy may gain a lot from this change as EoL is proportionnal to healing done, bigger heals = bigger hots = even moar healing.

  4. #4
    Herald of the Titans Irisel's Avatar
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    200% crit and Divine Aegis

    Divine Aegis (Priest)
    • Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.


    This is a really significant buff (for lack of better words) to this talent, now that crit heals will heal for 50% more. I wonder if Blizzard will nerf the talent to compensate or not (not that I'm suggesting it is warranted - simply curious).

    edit: Same concept goes for Holy Paladins' mastery, I guess too.
    Last edited by Irisel; 2011-05-11 at 06:40 AM.

  5. #5
    Quote Originally Posted by Irisel View Post
    This is a really significant buff (for lack of better words) to this talent, now that crit heals will heal for 50% more. I wonder if Blizzard will nerf the talent to compensate or not (not that I'm suggesting it is warranted - simply curious).

    edit: Same concept goes for Holy Paladins' mastery, I guess too.
    they would have to nerf shamans too then, with Ancestral Awakening and perhaps druids with Living Seed. holy paladins mastery isnt as crit dependent as DA so they might be slow noticing if it needs nerf or not, but they might want to redesign their +crit chance talents (Last Word and Divine Favor)

  6. #6
    Quote Originally Posted by Irisel View Post
    Divine Aegis (Priest)
    • Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.


    This is a really significant buff (for lack of better words) to this talent, now that crit heals will heal for 50% more. I wonder if Blizzard will nerf the talent to compensate or not (not that I'm suggesting it is warranted - simply curious).

    edit: Same concept goes for Holy Paladins' mastery, I guess too.
    50% more aegis or not, it doesn't matter in a raid healing setting if raid doesn't take aoe damage often enough to make use of this (potential) additionnal absorb before the buff goes off.

  7. #7

    4.2 PTR Healing Crit Change & Disc

    So, i think, without even having to add any fancy calculations the above mentioned change has all the ingredients to make us slightly OP (maybe not more than other healers), not that i'm complaining! But, i just don't want the nerf bat swinging at us...

    Don't take this out of proportion, I know crit is not an insanely important stat for us and this is a very nice buff for all healers but i just want to hear other Disc Priest's opinions on same.

  8. #8
    I saw this change and immediately thought about DA, the best we can hope for is to see how it plays out during actual testing. And if it does turn out to be too good, they don't nerf DA by too much to compensate. If it makes a large difference, it'll likely be a bit of a rollercoaster till they find out the appropriate value.

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  9. #9
    oddly enough, the first thing i thought of concerning Dpriests with this change was atonement rather than aegis...

  10. #10
    Quote Originally Posted by Irisel View Post
    Divine Aegis (Priest)
    • Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.


    This is a really significant buff (for lack of better words) to this talent, now that crit heals will heal for 50% more. I wonder if Blizzard will nerf the talent to compensate or not (not that I'm suggesting it is warranted - simply curious).

    edit: Same concept goes for Holy Paladins' mastery, I guess too.
    most likely they will, yes. which makes sense.

  11. #11
    Quote Originally Posted by sacrypheyes View Post
    50% more aegis or not, it doesn't matter in a raid healing setting if raid doesn't take aoe damage often enough to make use of this (potential) additionnal absorb before the buff goes off.
    Wrong. A buff by an additive 50% from 150 to 200% is an increase of 33.3%.
    So basicaly all crit heals git buffed by 33% andy DA from crit heals got buffed by the samw amount.
    If they would nerf DA percentage down so the DAs would be the same as pre patch (from 30% of crit heal to 22.5%)
    Crit rating would still be buffed, but still nowhere near mastery/haste/spirit.
    And worst of all: discs ae healing would get nerfed because of the regular DA prog from prayer would be lower.

    I hope it stays as it is... But i can allready hear nerfbatts nasty laughter...

    ---------- Post added 2011-05-11 at 12:53 PM ----------

    Sorry wrong quote, i was refering to the 50% buff of DA, stupid slow anoying iphone...

  12. #12
    What makes you say that disc has the potential to be OP? Bubbles can't crit and the only way to make use of the increased crit heals is through tank healing imo.

  13. #13
    Prayer of Healing *does* crit, however. And when it does, it does an extra 60% of its healing (30% from extra Divine Aegis caused by the crit, 30% from the Divine Aegis effect that you ALWAYS get) on top of the 1.5 (soon to be 2.0) heal crit multiplier. And the crit also procs Inspiration! (You do have Inspiration, right?)

    The extra effect from critting PoH for Disc (not Holy) is mentioned in the 4.0.6 patch notes: "Divine Aegis: Critical effects from Prayer of Healing now award a bonus amount in addition to the default, always-proc Divine Aegis effect."

    All this together will make crits from PoH pretty nice, methinks!

    Of course, the aegis only helps if there is lots of raid damage happening before it expires, but I often precast several times in a row to really build up the aegis when I know some nasty damage is incoming.
    Last edited by ContentsMayVary; 2011-05-11 at 11:28 AM.

  14. #14
    Correct me if i am wrong, we gain Divine Aegis by landing Critical Heals? Of those heals a percentage is what determines the strength of the Divine Aegis Shield? Sorry i always sucked in math but if we are landing much higher crits, our Divine Aegis shields will be slightly better? Also i know one Divine Aegis proc doesn't really matter but over the course of the fight they add up, most of the time Divine Aegis ranks within my top 3 "Healed"...

  15. #15
    Deleted.

    Redundant agreement with Maggot's 33% statement.

    ((y2 - y1) / y1)*100 = your percentage change
    Last edited by derevka; 2011-05-11 at 11:46 AM. Reason: redundant post

  16. #16
    Quote Originally Posted by sacrypheyes View Post
    50% more aegis or not, it doesn't matter in a raid healing setting if raid doesn't take aoe damage often enough to make use of this (potential) additionnal absorb before the buff goes off.
    This is why I always put a couple of seconds gap between my PoHs (raid damage permitting of course!) so that I can push that DA timer as much as possible, and hopefully last until the next raid-wide damage.

    In any case, I think this is Blizzard's attempt to make Haste a good stat for Healers. As it stands now, every single healer, except Disc priests, stack haste, haste, and more haste.

  17. #17
    Deleted
    Quote Originally Posted by Prod View Post
    In any case, I think this is Blizzard's attempt to make Haste a good stat for Healers. As it stands now, every single healer, except Disc priests, stack haste, haste, and more haste.
    Actually, only paladins and druids go for pure haste.

  18. #18
    Quote Originally Posted by Landriss View Post
    Actually, only paladins and druids go for pure haste.
    and shaman stakc haste to the first plateau, to get the extra tick from riptide, somewhere in the 980 mark for rating, then they stack crit/mastery

  19. #19
    And isn't Holy priest supposed to stack haste? At least, for 10mans. (probably gonna get told off by the 12.5% haste cap people)
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  20. #20
    Quote Originally Posted by Toxickbunny View Post
    Correct me if i am wrong, we gain Divine Aegis by landing Critical Heals? Of those heals a percentage is what determines the strength of the Divine Aegis Shield? Sorry i always sucked in math but if we are landing much higher crits, our Divine Aegis shields will be slightly better? Also i know one Divine Aegis proc doesn't really matter but over the course of the fight they add up, most of the time Divine Aegis ranks within my top 3 "Healed"...
    30% of the amount healed via PoH.
    So say PoH hits for 10k per person. Thats a 3k shield on each. Now if PoH crits I believes its doubled (after patch) so its a 6k shield on each person or 4.5k (before patch). Hope that helps

    Forgot to mention PoH auto grants DA proc regardless of if its a crit or not. currently it is the only heal that does that. The rest need to crit to proc DA.
    Last edited by highlandr; 2011-05-11 at 03:25 PM. Reason: Spelling & grammar because I fail at it

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