1. #1

    What if .... you may invent a new Blizzard game?

    What if .... you may invent a new Blizzard game?

    What would you invent if Blizzard asks you how their next game from an existing franchise (Warcraft, Starcraft or Diablo) should be? Will you create a SIM game, or race game or RTS?

    Tell here what your dream Blizzard game would be.

    ---------- Post added 2011-05-19 at 11:38 AM ----------

    My idea:
    I would love to see a Warcraft RTS game in Total War style. Hundreds of Orcs running down a hill smashing Humans and Night Elves in one large battle would really be awesome!! The exact thing you see in this cinematic video of Warcraft 3:

    http://youtu.be/NrEfMI6uSJc?t=1m26s
    Last edited by Z3ROR; 2011-05-19 at 09:38 AM.

  2. #2
    The Lightbringer jvbastel's Avatar
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    starcraft mmo, would love to have a zerg character.

    Away with those filthy Humanoids in mmo's

  3. #3
    Dreadlord haxs101's Avatar
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    FPS MMO!!!! Oh.. wait..
    Quote Originally Posted by Mwarren View Post
    It's a no brainer. Get MW3, Skyrim is just a rehash of Oblivion.
    Quote Originally Posted by Neezh View Post
    Because I'm brave enough to smoke. I see no point in quitting

  4. #4
    Scarab Lord Skorpionss's Avatar
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    After wow sees it's last Exp. I would make a Warcraft Single Player RPG amassing all Warcraft lore

  5. #5
    Herald of the Titans Mechazod's Avatar
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    for WarCraft:

    -first off: Go back and finish and release a real copy of WarCraft Adventures. Release it on PC and maybe a port for Wii.

    2nd: WarCraft DS/3DS: a collection containing: WarCraft 1/Warcraft 2/Tides of Darkness/and a hand held port of Warcraft Adventures. Also contains a "Lorepedia" where the system is held sideways like a book containing history from the series along with other things like a bestiary.

    3rd: WarCraft Zero: RTS taking place during all of the events of the War of the Ancients.

    4th: WarCraft Zero Expansion Pack: a collection of various wars from Azeroth's past: troll-human wars/the war of the spider/first war of the shifting sands/the trogg invasion of gnomergan/war of the three hammers/goblins overthrowing their troll masters/the hordes conquests on Draenor/the invasion of Argus/etc. with the final chapter being about the war between the Titans and the Old Gods.

    5th: a hack and slash 3rd person adventure game similar to something like Heavenly Sword where you play as one of the main heroes or a random soldier during the various battles of the three main wars from WC1-3. Aerial 3rd person combat on wyverns/vehicle combat/over powered hero units fighting on foot.

    6th: a turn based RPG released for a portable system with a story involving something along the lines of someone stealing the remains of Frostmourne and having various NPCs from WoW becoming party members. (not major NPCs but popular ones like Mankirk, Finkle, Chromie).

    7th: another RPG with more Diablo style game game play taking place in Northrend when the first Vrykul offspring started to be born as humans. Various adventures around Northrend in the ancient past.

    8th: a collection of RPG chapters involving all the lore/adventures told in the WarCraft books/comics/basically any bit of lore not said in game and made into an actual game with different chapters based on the events of them

    9th: A game centering around Aegwynn in a hack and slash/Fable/adventure style game involving her adventures as the Guardian of Tirisfal with her uncovering a demon plot and tracking it to Northrend where she has her final battle against Sargeras.

    10th: A WoW Expansion Pack involving time travel: basic plot: in the far distant future of Azeroth all of the major races of the world have finally united as an advanced civilization. The age of magic is over and the demons of the Burning Legion have long since been banished to the far corners of the universe. However a device is created to collect vast amounts of energy, instead it ends up channeling and reforming the spirit of Sargeras, now infused with the vast amounts of energy collected from the machine. The weapons and armies of the future having no effect on the demon king and an evacuation is called from all the of the worlds cities. Sargeras kills 90% of the worlds population. Desperate the survivors try a daring plan. They besiege the ancient location of the Caverns of Time. They plan to cause disturbances in the current WoW era(the time we currently play in the game) in order to create a portal so that they can travel back and seek aid to defeat Sargeras.
    In the modern WoW era the mysterious invaders are thought to be a new threat to Azeroth's time line and are at first attacked through various quests/instances. However eventually the heroes of Azeroth learn that they have come back to the past in order to find aid so that they can return to the future to defeat Sargeras. Another faction is a new continuation of forces from the Sunwell as well as a new collection of alien races rescued by the Naaru, various creatures that are the last of their species, the non-demon forms of the various denizens of the Legion. Acting as new reputation groups they are the final end game factions for a collection of final instances that set the stage to deal a critical blow to the Burning Legion.
    These include a 5-man dungeon that acts a sneaking mission to infiltrate a major Burning Legion facility on the demon conquered Argus with the final boss being a resurrected Mannoroth.
    Next is a 10 man taking place on the main flagship of the travelers from the future where the Legion has corrupted some of its crew and created a shadowy copy of the factions leader to act as the raids final boss.
    The next raid is in the Tomb of Sargeras where the Legion is trying to raise of the body of Sargeras. The first top half of the raid is a gauntlet against various Legion forces. The bottom half features first a guard boss(a demon based off of a cut scene in the Tomb from the PS1 version of WarCraft 2), followed by two paths that can be taken to 2 different bosses. One boss is the spirit of Medivh while the other boss is the spirit of Gul'dan. The final boss isn't a normal boss and instead takes place around the corpse of Sargeras where different runes need to be attacked/deactivated to prevent the reuniting of Sargeras's body and spirit.
    The next raid after this would be a one boss raid out in space on a asteroid sent by the Legion to crash into Azeroth. On the asteroid is the real battle against Kil'jaeden after his defeat in the Sunwell.
    After these various attacks on the legion the next part of the expansions storyline would be the creating of a weapon powerful enough to defeat Sargeras. As much as to everyone's horror this weapon can only be forged by the power of an Old God, the only creatures capable of facing the demon lords power. Another raid will take place deep in the planets core where for the first time a battle against a new and fully alive Old God will take place. With the power of the weapon in hand the expansions final raid would be a return to the future where heroes along with the aid of the vagabonds from the future will arrive hours before Sargeras is first released into the world. Battling through the hi-tech defenses of the facilities of the future, with a boss for every playable race, followed by a 2nd to last battle against the facilities master in a mech-suit, will then end with the final battle against the released re-formed form of Sargeras in a super over-the-top kick ass epic boss battle that would drop a legendary item simply called "Warcraft" which will change stats/weapon type depending on what class/spec gets it.

    11th: Also I would make a offline version of WoW that includes all of the old content ever removed/changed in the game, patches would come into effect when certain levels are reached. For example a classes rotation would change as you level up higher. Cataclysms world changes would occur after clearing through Wrath of the Lich King content on a character. For instances mercenaries can be hired or you can get a ally to help you for some content from a quest which can all be controlled from a new pet-bar system, allowing allies to be given rolls to act as tanks or healers or dps. LAN would also be an option as well as the ability to play with other people on battlenet. Basically a non-MMO mode to WoW which can be played if someone doesn't want to pay the monthly fee or if the servers go down.

    And finally for WarCraft: WoW 2: basically a new remaking of all the old content/all the lore/adventures/areas from the books/comics/past games/the RPG pen and paper game/every scrap of lore ever revealed on an official website with updated graphics, new UI, new game play, more adventuring and just a super overhaul of WoW to the point that even with all the old content being remade it still feels like a new game.

    for Diablo: a new Diablo adventure involving all of the stories/content/lore from the book series.

    for StarCraft:
    -Finish StarCraft Ghost
    -a new RTS/adventure based off all the content released in the Starcraft book/comic series.

    Other Blizzard games:
    -The Lost Vikings 3
    -a new Blackthorne
    Last edited by Mechazod; 2011-05-19 at 10:48 AM.

  6. #6
    You know those whack-a-mole games? Yea, that but with ghost crawlers head instead of the mole.
    Edit: just to be cool the wacker would be a nerf bat.
    "If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.

  7. #7
    Scarab Lord Hraklea's Avatar
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    Warcraft 4, with more races. =D

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