I never see posts on this, maybe our raid group sucks
For 10m cho'gall we had the following comp:
1 feral tank (me)
1 prot warrior
1 frost dk - we switched this with a second shadow priest as he said his dps was too low
1 ret pally
1 fire mage
1 shadow priest
1 survival hunter - had him spec in 2/2 entrapment
1 holy paladin
1 resto shaman
1 disc priest
Here's our log: http://worldoflogs.com/reports/rt-0z...ses&boss=43324
For chogall we have never gotten him to phase 2. I tank him on the platform, while everyone stacks up in between the stairs and the middle of the room (about 20yds from the stairs). When he casts fury of chogall i go and kite the add while interupting it to the top of the stairs, then run back and taunt off the boss after fury of chogall. The two shadowpriests were both using their psychic screams to break MC the fire mage was using the dragon's flame and warrior was using shockwave, mainly. Otherwise, other than the crashes, the ranged stayed stationary, switching to adds when needed and melee stayed on the boss the entire time. I felt that after an attempt or two we had interupting the mind control pretty good. However, we would always get to 4 big adds, with a giant swarm of blood of the old gods. By the time we got to the 4th swarm, the dps couldn't dps them fast enough even with 2/2 entrapment. Is it that AOE dps isn't good enough? Or are we not pushing cho'gall to phase 2 fast enough? Just would like to know what's wrong and how to fix it. Thank you.