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  1. #1
    Deleted

    Raiding should be less gear dependant.

    I think everyone should be alowed to raid as soon as they hit 85. Skill should be always more important then gear. Blizzard should make class rotations much harder and enjoyable.

    Gear should boost your character a bit, but it should not be huge difference.

    Raiding should be about killing stuff and bosses, not about collectin clothes for your character.

  2. #2
    Deleted
    Quote Originally Posted by KingKongBong View Post
    I think everyone should be alowed to raid as soon as they hit 85. Skill should be always more important then gear. Blizzard should make class rotations much harder and enjoyable.
    Does not compute. Sure, some people like complex rotations, but I saw a lot of whining from kitty druids in Wrath over how terribly hard their rotation was and how if they made one mistake everything was screwed. Making the rotations harder opens for more mistakess, making it less enjoyable.

    Also, I hardly doubt gear plays as big a role as you think it does. But even then, if there was no reward for clearing content, how long do you think people would run it?

    EDIT:

    Gear allows for a greater window of opportunity, and this might be especially true with the way healing and tanking works in Cataclysm, but in the end it comes down to skill. You can have the best gear in the world and still not make it past Magmaw if you don't do anything right.

  3. #3
    Be with the right people and you can enter raids as soon as you hit 85. I jumped straight into raids (and fully cleared all normal modes) on my second Shaman before I'd entered a single heroic dungeon on it.

  4. #4
    I'm really not 100% whether this is a troll or not posting here.

    Anyways, the whole point of getting gear is so that you can take on harder challenges. Only by beating the previous ones can you take on new challenges. If you know what you're doing, the gear already doesn't matter quite as much (at least normal modes). Does it make it more difficult? Definitely. But that's the choice you make to not put in the work to be properly geared for the encounter

  5. #5
    a lot of raids you can just need a good grp

  6. #6
    Where's that guild that only raids in blues? They did most of ICC in blues even. I hear they're 12/12 with one hard mode down right now.

  7. #7
    Plus don't forget that the "gear grind" is one of Blizz's ways to keep us hooked. And using gear as a "gate" to higher content helps ensure this.

    Edit: and it also reinforces the "slot machine" effect of gear drops.
    Last edited by Oldbugga; 2011-05-26 at 09:23 PM.

  8. #8
    Actually I don't think gear plays a massive role in raids right now. Other than the obvious things like hit caps, gear isn't that important. It's about staying alive and doing and going where you're supposed to, when you're supposed to.

  9. #9
    Raiding isn't that gear dependent you can do the first few bosses in this tier of content alone in 333,346 blues. though it is advised you atl east get about half your gear as 346 before you go in. But yeah it isn't that demanding.

    Hell you even got ZA and ZG out now to get you geared even faster then the others who were starting out.

    At the end of this arguement, if you are not even willing to do the heroic 5 mans(Which have been nerfed hard since the release) or the ZA and ZG content. Why do you even want to raid?

    To edit, this honestly looks like a big troll post.
    Last edited by Biggiej; 2011-05-26 at 09:27 PM.

  10. #10
    Deleted
    You do know that making your character superior to other people's by collecting certain gear is kind of the point of this game we're playing, right?

    And what do you think raiding should be more dependent on? Skill? Yeah, no. More fire? More kiting? More interrupting? More... What? Raiding has to be gear dependent, else everyone warrior and their mother, for exemple, will rush into a heroic BWD and get Heart of Rage for PvP. Just because they can. It's not hard, it's mostly just the gear keeping them from doing such things, if anyone can step into "hard" encounters and rape them in blues/PvP gear it'd be just... You know... Retarded.

  11. #11
    My main was in a guild full of people in 350+ gear and they wanted to start raiding. So the 10 we got together were well enough geared, but they couldn't down Magmaw. Good gear doesn't always mean a win.

  12. #12
    Deleted
    You can't have both gear and skill play an equall role.

    The only thing givinig extreme casuals acces to all content is the free gear. Blizz made up their mind and they like the wotlk/cata gear model more than the TBC model.

    In a perfect world Blizz would do this, but the current game pleases more players overall.

  13. #13
    Quote Originally Posted by quietstrm07 View Post
    Anyways, the whole point of getting gear is so that you can take on harder challenges. Only by beating the previous ones can you take on new challenges. If you know what you're doing, the gear already doesn't matter quite as much (at least normal modes). Does it make it more difficult? Definitely. But that's the choice you make to not put in the work to be properly geared for the encounter
    tbh... i some-what agree with the OP, but then the raids would actually have to be DIFFICAULT. this game becomes a grind and less fun cause it all revolves around gear. yes, gear is important, but it shouldn't be the main focus of the game. at least imo, it should be social game, more about individual skills rather then "oh, that tank has 300k hp, he's very "good"!"

    i so wish that there was an MMO that wasn't gear driven, but more story driven, more roleplaying, and i truely wished it had the same ammount of subscribers as wow does... but dat will never happen, every MMO that's comming out models itself after wow... gear progression is the main thing, kinda sucks

  14. #14
    Quote Originally Posted by Glaedyr View Post
    My main was in a guild full of people in 350+ gear and they wanted to start raiding. So the 10 we got together were well enough geared, but they couldn't down Magmaw. Good gear doesn't always mean a win.
    UMMMMMMM? Than you have to rely on your skill rather than your gear as stated in your first post, OP.
    Voxi - 85 Shadow Priest [4/8 HM DS, 6/7 Heroic FL] Tsunari - 85 MM Huntard

  15. #15
    http://www.mmo-champion.com/threads/...-gt-Chronicles Found it.

    Not updated for Cata.
    But if anything, I'd say Cata is more skill dependent on most of the fights than late Wrath was.

  16. #16
    Deleted
    Raiding is not accessible?

    eu.battle.net/wow/en/character/bloodhoof/ursulla/advanced

    I tanked Argaloth ten minutes after hitting 85. I pugged two raid bosses after three days of gearing up. Didn't even take an hour. Maybe you're just shit?

  17. #17
    I killed alot of normal modes in greens/blues. they are not geardependant, it just increases the difficulty by a shitload. which is where your skill comes into play?

    most normal modes are perfectly doable with greens/blues which got from your leveling.
    N

  18. #18
    Making your character more powerful is a major component of the draw of RPGs. There are two ways to do this, gearing or no level cap. I think gearing is superior to the level cap.

    Also nearly every progression guild in the game went into their first raid in the exact same type of gear that is available to someone who is 85 for maybe a week - or actually since ZA is out, even less gear. Justice points, heroic 5-man gear, crafted epics and rep gear. There is absolutely no reason that if you have the skill you're talking about you can't be raiding within days of hitting 85.

  19. #19
    /Points to Paragons getting world first heroic kills in blues.

  20. #20
    Quote Originally Posted by AlysonMeyer View Post
    Does not compute. Sure, some people like complex rotations, but I saw a lot of whining from kitty druids in Wrath over how terribly hard their rotation was and how if they made one mistake everything was screwed.
    Indeed i played feral all through WoTLk but once you get some skill its SO fun to play. I think the idea about all rotations requiring skill and time to learn, i havn't raided in a long time but is there any rotation that you cant learn in 5 minutes?

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