1. #1
    Deleted

    Cool Over-cast a 10man for a standbying system

    We have a semi-hardcore 10man. It doesn't go for non stop heroics but with 2 days a week raiding we've done nefarian recently and now at chimaeron hc (after halfus hc).

    I had an idea to maximize days raiding (only about 2 a week happen with no incident or with no socials in it): to have a standby system that has about 2 or 3 people outside the raid, but, everyone alternating depending on loot needed. e.g. 'do you need loot here? no? get out. you, get in". This of course wouldn't make sense on the progression boss, but it would be great for the bosses that down easily.

    What do you guys think?

    What about the numbers? Do you think 2 or 3 are enough? Or should we have for just 1 or 2 standbies (to no have tensions) or 4 standbies? OR should we stop trying to fix a 10man and try to go 25?
    Last edited by mmocdc260e8e2a; 2011-05-28 at 10:29 AM.

  2. #2
    Deleted
    most serious guilds already have 30 people in a 25 man raid to be able to swap in and out depending on gear needs/composition needs.
    the standbys are usually off doing something else in the meantime.
    that being said there is a huge difference between having a standby and benching someone.
    Last edited by mmoc63f6c1cc20; 2011-05-28 at 08:47 AM.

  3. #3
    Alternating people in for loot works, but if they are not going to be in your progression kills, what's the point? Not being in for the progression kill sucks and people normally don't want to be on the bench 90% of them time. If you can find people that will sit and wait for you.... well good luck.

    Having them as backup if someone is not there is okay if that is what you are going for. having one tank, one healer is good for alternates but have your main team (and backups) have an off-spec to cover an additional role if needed.

  4. #4
    Back-ups are more important in 10 man then 25 man, so having people aware of alternating opportunities and getting people used to that sort of thing is absolutely vital.

    My guild alternates people on all normal modes, and even Magmaw HC, Halfus HC & Chimeron HC. They're very easy encounters, and even un-geared but skilled players can pull their weight. However when we're on Maloriak, Omnitron or any other of the Heroic Bosses we bring the best geared, skilled and reliable players to get the encounter done and on farm as soon as possible.

    We find that our 10 man works so well, because everyone has a Raiding Off-spec, and Raiding Alt with a Raiding Offspec and gear to go with it. Makes replacements much easier, and the same goes for people wanting to raid once or twice, bring a Raiding Main & Off spec to help

  5. #5
    Hi, we are also a casual guild (12/13 hm) where we raid 2 times a week for a total of 4-6 hours per week. We have 13 people on our roster and it's not so much for standby but also when 1 or 2 people can't make a certain day.

    We also find that having hybrid classes and being proficient at all specs is also very handy as we can change roles on the fly.

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