1. #6621
    Can you meet Tullius in Sovngarde too? I know Ulfric isn't the best option but the empire is not what it used to be either. I guess not since he isn't a nord..

    And now back to mods In all seriousness though, I miss Shivering Isles. Politics and the serious parts are all well and good but it would be amazing if someone adapted it for Skyrim. Improved graphics and mechanics and all. It's fairly stand alone so shouldnt be a problem. Even the RP part could be easy (Sheo comes to you in a dream if you sleep in the Pelagius wing and let you relive how he/she became the madgod or whatever). I'd even pay full DLC price for it if Bethesda did it themselves:P
    Last edited by Lizbeth; 2013-01-14 at 04:10 PM.

  2. #6622
    I just can't stand to side with the empire after killing the emperor...
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
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  3. #6623
    Herald of the Titans Yakobro's Avatar
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    Quote Originally Posted by Flaks View Post
    I just can't stand to side with the empire after killing the emperor...
    It was just business, and he was expecting it anyway.
    Doing it AFTER killing him would be interesting... who are you swearing loyalty to

  4. #6624
    Elemental Lord Snowraven's Avatar
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    Quote Originally Posted by Megaira View Post
    That explains why the Imperials aren´t that happy about the Stormcloak rebellion and the "murder" of Torygg. The civil war only weakens humanity and allows the Thalmor to exploit that.

    I still think that it was reckless and without foresight what Ulfric did. He just wanted to become the new high king. If you meet him in Sovngarde after you killed him he even says that he was acting false and without thinking about the possibilities of his actions.

    Thats why I usually join the Imperials and not the Stormcloaks. Ulfric is a big dick to be honest. This war weakened both the Nord and the Imperials and could allow the Thalmor to defeat them in this weakened state.
    To be honest at the start of the game I wanted to side with Ulfric. I mean, it felt to me like the nords were opressed and their traditions were bring wiped out by invaders and all they wanted was freedom.

    However, as I went through the game, I found that is really not true. While they say they are opressed, the Stormcloaks treat any non-nord (generally non-human and redguards mostly, the other humans can sort of blend in) like crap if they themselves want to keep their traditions. There are a few who manage to raise themselves up, but that's because they abandoned everything they knew. Furthermore, Ulfric is a dick. As Torygg's mate, forgat her name said, he might have sided with him if Ulfric had tried to talk with him first, and quite a few other npcs say that. So Ulfric didn't try to talk even with him... If these factors would not have existed I would have chosen the Stormcloaks to win, but with these in mind I can't put Ulfric on the throne for he's a person with a lust for power, he only wants more power and treats others as he doesn't want his kind to be treated, kind of hypocritical by my standards, and as such he can't remain even a thane.

    Quote Originally Posted by Lizbeth View Post
    Can you meet Tullius in Sovngarde too? I know Ulfric isn't the best option but the empire is not what it used to be either. I guess not since he isn't a nord..

    And now back to mods In all seriousness though, I miss Shivering Isles. Politics and the serious parts are all well and good but it would be amazing if someone adapted it for Skyrim. Improved graphics and mechanics and all. It's fairly stand alone so shouldnt be a problem. Even the RP part could be easy (Sheo comes to you in a dream if you sleep in the Pelagius wing and let you relive how he/she became the madgod or whatever). I'd even pay full DLC price for it if Bethesda did it themselves:P
    I'm not sure, but think you can meet the second in command, what was her name, Rikke? The lady. She's a nord, and she actually secretly worships Talos still.

  5. #6625
    Quote Originally Posted by Megaira View Post
    I still think that Vivec is out there somewhere.
    Vivec lost powers when heart was destroyed. I think I was reading somewhere that he was snatched by daedra during the crysis.

  6. #6626
    Stood in the Fire raist474's Avatar
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    Quote Originally Posted by Verdugo View Post
    Vivec lost powers when heart was destroyed. I think I was reading somewhere that he was snatched by daedra during the crysis.
    Yes and no. For one, he's CHIM, he doesn't need the Heart anyways.

    Its sorta implied he used the Nerevarine's actions as an excuse to leave Morrowind and his responsibilities. And I honestly doubt Daedra can do anything with him. He made a fool of Mehrunes Dagon, and Azura, something not even Almalexia and Sotha Sil never come close to doing even at the height of their power.

  7. #6627
    Herald of the Titans The Illusive Man's Avatar
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    Quote Originally Posted by raist474 View Post
    Yes and no. For one, he's CHIM, he doesn't need the Heart anyways.

    Its sorta implied he used the Nerevarine's actions as an excuse to leave Morrowind and his responsibilities. And I honestly doubt Daedra can do anything with him. He made a fool of Mehrunes Dagon, and Azura, something not even Almalexia and Sotha Sil never come close to doing even at the height of their power.
    Yeah I read that too on the TES wiki.

    "Eventually, the Nerevarine successfully severed the divine connection and released the heart. Vivec's divine power no longer exists. Vivec plans to use this to reorganize the Temple, and consolidate the different factions of the Temple."

    So I'm pretty sure that he either left Morrowind or is still there or something.

  8. #6628
    So I started playing Skyrim again a little while back and I was curious, does anyone know of any particularly good creature/animal retexture packs or 2048~4096 texture packs worth recommending for them?

    I've got most everything else looking as nice as I can, but any notable mods to pick up would be interesting:



    The bear in this one looks ~ok~, but it's the kind of thing I'd like to have improved further:


  9. #6629
    Quote Originally Posted by Megaira View Post
    Yeah I read that too on the TES wiki.

    "Eventually, the Nerevarine successfully severed the divine connection and released the heart. Vivec's divine power no longer exists. Vivec plans to use this to reorganize the Temple, and consolidate the different factions of the Temple."

    So I'm pretty sure that he either left Morrowind or is still there or something.
    It would be great if they re-godded him though in TES 6 or even some DLC. After all it wouldn't be too improbable or impossible, him missing hes powers or wanting to help hes people after the disaster and an age spent as a god (with all the knowledge he got from it) should make it at least possible. Plus he wasn't that all powerful to begin with, just on the same level or maybe a notch above the usual TES more famous characters like the playable prisoners. Talos, king of worms etc. and definitely weaker than the daedric princes.

  10. #6630
    Moderator aiko-chan's Avatar
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    Quote Originally Posted by Shinzai View Post
    So I started playing Skyrim again a little while back and I was curious, does anyone know of any particularly good creature/animal retexture packs or 2048~4096 texture packs worth recommending for them?
    Bellyache's Animal and Creature Pack comes to mind: http://skyrim.nexusmods.com/mods/3621
    If you install with NMM you can customize just about everything, letting you choose between a number of textures. Bellyache also did a really good HD Dragon Texture/Mesh Replacer: http://skyrim.nexusmods.com/mods/29631

  11. #6631
    Stood in the Fire raist474's Avatar
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    Oh, he's still powerful. Just because you have cheat codes to the universe doesn't mean you want to use them all the time. Because they have achieved CHIM, Talos and Vivec are at a level where they can reshape reality as they see fit with the same effort as thinking.

  12. #6632
    Quote Originally Posted by aikoyamamato View Post
    Bellyache's Animal and Creature Pack comes to mind: http://skyrim.nexusmods.com/mods/3621
    If you install with NMM you can customize just about everything, letting you choose between a number of textures. Bellyache also did a really good HD Dragon Texture/Mesh Replacer: http://skyrim.nexusmods.com/mods/29631
    Awesome, not sure why I couldn't find the Animal and Creature Pack first time around, it's exactly what I was looking for though, thanks.

  13. #6633
    Good mod that I'm guessing most PC players have already heard about: http://steamcommunity.com/sharedfile...43&searchtext=

    Also, I've been wondering, why is it so rare to actually see Daedric princes? I mean, we're doing their bidding all the friggin' time and even head over to their hood from time to time.

    On a similar note, why don't the Aedra give us tasks? A quest like: Peryite's plague is almost ready to be spread, Kynareth would like you to wipe out his cult.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

  14. #6634
    Herald of the Titans The Illusive Man's Avatar
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    Yeah I always ask myself too why the Aedra never give us tasks like the Daedra do.

    You know maybe Kynareth wants us to do something directly or the other divines like Akatosh or Mara (we do quests for Mara in Skyrim but not directly for her).

    That would be amazing to have Daedra style quests with the Aedra too.

  15. #6635
    Mechagnome Khraine's Avatar
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    The Aedra don't really interfere in the lives of mortals. Akatosh can be seen as an exception, heck its possible that the dragonborn is an avatar of Akatosh. We all remember the end of the main quest in oblivion where he used the last Septim to drink Dagon under the table.

  16. #6636
    Is there any way to clean up a saved game or just import things like name, skills and completed quests? I think I messed it up with modding again (damn Skyre:P) unless I'm imagining it and drawing a weapon doesnt cause you to walk slowed cause Im pretty sure it did. I tried to uninstall all mods, and wait for 31 days already. Didn't really work.

    Also, is there a console command to remove stuff from crafting lists? I don't know what mod gave me the craft Harkon's sword option and finally, is there a way to fully resurrect NPCs? I know you can just select them and type resurrect but they act a bit iffy after that and disappear completely later.. and everyone still acts like they're dead.

  17. #6637
    Skyrim is amazing! Wish it kept my attention longer than a month though


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  18. #6638
    Fluffy Kitten Fhi's Avatar
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    Quote Originally Posted by Lizbeth View Post
    Is there any way to clean up a saved game or just import things like name, skills and completed quests? I think I messed it up with modding again (damn Skyre:P) unless I'm imagining it and drawing a weapon doesnt cause you to walk slowed cause Im pretty sure it did. I tried to uninstall all mods, and wait for 31 days already. Didn't really work.
    This is a sad thing every mod user must deal with. Here is the cold, cruel fact:

    Bethesda does not recommend removing mods from saved games. As I mentioned before, scripted mods tend to embed themselves heavily into savegames, and there is no way to "get rid" of references to mods even after you remove them. Will this always cause problems? Not every time, but I'd say half the time. Too many mods and you up the chance that a missing references will cause all kinds of issues. The best way, and the most worry-free way to deal with mods, is to start a new game everytime you install and remove mods. Ideally, you should use one and only one set of unchanging mods for each character save that you have.

    Btw, slower movement while weapon is drawn is in the original game. There is a loading screen tooltip for that too.

    Quote Originally Posted by Lizbeth View Post
    Also, is there a console command to remove stuff from crafting lists? I don't know what mod gave me the craft Harkon's sword option and finally, is there a way to fully resurrect NPCs? I know you can just select them and type resurrect but they act a bit iffy after that and disappear completely later.. and everyone still acts like they're dead.
    I decided to remove Immersive Armor and Weapons even though I love them, because my crafting lists is ridiculously cluttered and I just glaze over the list to craft vanilla items anyway. In other words, no I don't know of a way. :P

    Have you tried disable/enable after you resurrect?

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  19. #6639
    Herald of the Titans Yakobro's Avatar
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    Quote Originally Posted by Lizbeth View Post
    Is there a way to fully resurrect NPCs? I know you can just select them and type resurrect but they act a bit iffy after that and disappear completely later.. and everyone still acts like they're dead.
    Skyre has a resurrect spell in restoration
    Can only res each person once per day though.

  20. #6640
    Riding from high up in the mountains down towards Whiterun with the LOTR song that plays on the scene of them heading to Rohan = perfection.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

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