Originally Posted by
Laurcus
It's always been like that. You have to understand, that they let you do what you want in Elder Scrolls, and that applies to game mechanics as well. If you want to be a god on master mode, then you can be a god. Maxing out a character in an Elder Scrolls game is a choice, not a requirement. They make the challenges, if you want to make yourself more powerful than the challenges, that's your own fault.
In Morrowind, with absolutely NO exploits, you could reach virtually infinite damage, like oh say, 100 billion strength if you wanted. And max level was over 75000. To use your wow analogy, it would be like if Blizzard only made raids for level 60. And hardmodes were designed to be challenging at level 60. But then Blizzard lets you grind to level up all the way to 10000. Someone spends their whole life getting to 10000, they then bitch at Blizzard when they're one shotting bosses. It's just not how the game was designed to be played.
The game is designed for significantly weaker characters so that people that want to can become godlike. Honestly, I wish they'd bring back the Morrowind infinite levels of power, just to make it painfully obvious that the option to out-power the challenges is intended.