Originally Posted by
knightpt
Thanks for the good posts (i was honestly prepared to be flamed much more).
The bottom line for me and the message i was trying to relay is that wow is not a spreadsheet. Even though there is much math and formulae behind the game, there is no reliable way to get reliable numbers when there's movement, periods of non-casting, variable lag during the fight period, human reaction time, predictability of what other players can do, no fixed group composition, etc.
Haste is good mathematicaly and mechanicaly, but in all studies about holy paladin it seems people are focussed only on throughtput spreadsheets, while for example the CRIT (even if RNG) has a regen component that is hard to "math" (due to sometimes makes you skip a divine light for holy light) has infusion of light procs that are hard to "math" also, it has higher illuminated healing shields that are also hard to math, etc.
In a perfect spreadsheet world, haste is king. In a completely RNG world with so many equations and variables, i prefer to keep Divine Light @ 1,9s and forget haste, for now, pending more experiences from me.
I'll shut up now. I know you all think i'm wrong, its OK. For people reading this and asking for advice, don't go with my unproven theory please, i dont want to mislead anyone.