1. #1

    Ideas I had to fix the "clunkiness" of ISF

    I think that any lock who has played destro would agree that hard casting SF to keep up the buff just does not fit into the rotation well at all. So I was wondering, how could this be fixed?

    Well, one solution I had was to modify the ISF talent. In addition to it's current effect, it now also makes SF an instant cast (or at the very least reduce the cast time further), but gives it a 12 second CD. This will make SF feel more a part of the fast paced destro rotation, instead of a long pause. This would, however need to change the Empowered Imp proc from making it instant, to resetting the CD. Thus, we still have instant SF from the Imp, cannot spam it, yet at the same time are not forced to make the dreaded 2+ second cast.

    The second idea I had was to remove the buff functionality from SF altogether. Destro used to have a talent called pyroclasm that did the exact same thing, only it procced from Conflag crits. If they brought back the basic idea and tied the damage increase to conflag it wouldn't be a bad idea. We'd still cast SF on EI procs, but we'd never have to hard cast it.

    Lastly, they could increase the duration, by... well, a lot. Enough so that it would be a statistical likelihood that one would get an EI proc before the buff fell off every time. If not, that's what Soulburn is for. This would probably be the best, and least complicated solution. It wouldn't completely eliminate the hard casts, but it would make them fewer and more far between, which is always a good thing.

    The way I see it, the only way to "fix" the feel of destro is to remove that hard cast of SF, or at the very least, reduce the frequency at which said casts need to be made. To be honest, I would rather see them fix this than improve our damage right now, even though we took a bit of a hit in 4.2.

  2. #2
    i agree destro needs a tweek, and i dont mind the hard cast of soul fire, makes managing the shards fun. But i think they could improve it, it does feel 'clunky'.

    Just thinking aloud, how about a talent that adds 10/15/18% chance that your fel flame refreshes your ISF buff? Just tossing it out there. Thinking of it hurt.
    "These so called speed humps are a joke. If anything, they slow you down. "

  3. #3
    Bloodsail Admiral kosuko's Avatar
    15+ Year Old Account
    Join Date
    May 2008
    Location
    Kirchroah (Netherlands)
    Posts
    1,087
    double (or atleast increase) the damage buff but change it to only work on instant cast soulfires.
    This makes the instant casts gained from the imp more interesting + turning soulburn into a cooldown.

  4. #4
    5 seconds longer duration would do me fine.

  5. #5
    I think destro is a very fast paced spec, quick casts and instant casts, and a hard cast like soulfire really busts up the playstyle, they should try to incorperate faster soulfires or more instant cast ones, instant cast ones would probably improve the destro dps and put it on par but hey, I'm not theorycrafter. Maybe greatly increase the chance of the imp proc but give it a CD or conflag boosting soulfire haste

  6. #6
    Perhaps make Backdraft affect Soulfire.

  7. #7
    Quote Originally Posted by CheeseSandwich View Post
    i agree destro needs a tweek, and i dont mind the hard cast of soul fire, makes managing the shards fun. But i think they could improve it, it does feel 'clunky'.

    Just thinking aloud, how about a talent that adds 10/15/18% chance that your fel flame refreshes your ISF buff? Just tossing it out there. Thinking of it hurt.
    fel flame?.. no. better increase the proc chance of empowered imp by 4% (3/6%). its a fun talent too

    ---------- Post added 2011-07-12 at 09:48 PM ----------

    Quote Originally Posted by Harsesis View Post
    Perhaps make Backdraft affect Soulfire.
    this would be too "op".. you would only cast SF then and not incin.
    Last edited by eb88; 2011-07-12 at 09:51 PM.
    Quote Originally Posted by Cluck View Post
    2pc: An awesome looking set of wings appears and flaps once from time to time.
    4pc: Doubles the chance of the 2pc bonus occurring.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •