"As a result, it's actually extremely difficult to design Battlegrounds, partially due to the technical limitations that are currently in place." And we don't have the budget from corporate to do anything about it.
Technical limitations of the outdated engine code. The same stuff that's been keeping them from improving other aspects of the game and relying on the buff/nerf system for so long. Just come out and say it, you don't have to hide behind words. A battleground is not a big feat. I don't care what they say. FPS games have been doing the same thing for YEARS. It may be complex, but not from a design standpoint. It's laughable the approach they take in these blue posts. Keep serving up that Kool-Aid.