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  1. #1

    Prot issues: Can't hold aggro, losing groups. WTF am I doing wrong?

    I keep losing groups because I apparently can't hold aggro.

    Not really sure wtf is going on. My gear isn't bad, at least in my opinion. 356, Only 3 blues left, Yeah its not godly, but it shouldn't have a problem in heroics.

    My only problem is within the first 10 seconds of a pull, worse on AoE pulls. I can hear the sounds of every trinket and cooldown within 100 yards of me popping, then the DPS goes all the fuck out the second my Avengers Shield makes contact with the first face (or after it sails past the mob, equally possible)

    I spend the next 5 seconds attempting to taunt everything in the instance off the warrior/dk/wtfever it is, and either every mob in the pack dies with me standing there like a retard, or half our dps dies because I wasn't able to generate enough threat to pull it off a T12 geared DK in .05 seconds.

    So, is this my problem? am I seriously doing something wrong here?

    Fuck, back in Wrath if I looked at something funny I had aggro forever. I could go through one single rotation on a boss, go to the bathroom, come back and still be holding on strong. Now I cant generate aggro to save my life, more so the life of every overzealous DPS in the Random Dungeon Finder queue.

    any help would be appreciated.
    Your face when the Scoundrel is Gallagher.

  2. #2
    I've had some weird aggro loss issues as well recently - but only on mob pulls. I usually just get the one off or two offs that dps pulls outta the group - maybe stun one, taunt the other - but im 364 ilvl and noticed this recently too. All I can suggest is mark one with skull and X - and focus on those, with aoe on the whole mob. Hopefully that helps, if not and its not skull or x that suddenly starts moving out of the group - you can blame the dps :-P

  3. #3
    I'm no expert in paladins, but I want to reply just for your signature.

    Did you try speccing some Threat-talents? Improved Consecration? (I know that the talent sucks. But it could help)
    You could also try using Wings and Inquisition on trash. Or HoJ (a stunned mob can't attack a DPS).
    Or you could tell your group to go slow, or ask a rogue or hunter for Misdirect.

    Or, ultimatively: Get into a good guild group, and watch these problems disappear
    Quote Originally Posted by Genganger View Post
    Often I just open the fridge instead of turning the lights on in the kitchen. I like that.

  4. #4
    Yeah, its the same for me, I never have issues on boss pulls, its only trash packs. and I have tried doing marks but it does nothing. they still target whatever the hell they want.
    Your face when the Scoundrel is Gallagher.

  5. #5
    Deleted
    Seal of Truth takes some time to scale up. But hasn't it been quite a while now that tanks need a second or two to properly get aggro?

  6. #6
    Well, it might be a gear issue, since you're only at 356. Also, tell your DPS to give a GCD or two to actually get threat. If indeed your DPS starts attacking the moment your shield flies out, they're at fault, not you.

  7. #7
    http://us.battle.net/wow/en/character/malfurion/Trinimac/simple


    T
    here is armory. Please ignore the unenchanted sword, I just picked it up a day ago and am replacing it with the new firelands craftable in a day or so. perhaps it may help pinpoint the issue
    Your face when the Scoundrel is Gallagher.

  8. #8
    Deleted
    Quote Originally Posted by Hodenkrieg View Post
    I keep losing groups because I apparently can't hold aggro.

    Not really sure wtf is going on. My gear isn't bad, at least in my opinion. 356, Only 3 blues left, Yeah its not godly, but it shouldn't have a problem in heroics.

    My only problem is within the first 10 seconds of a pull, worse on AoE pulls. I can hear the sounds of every trinket and cooldown within 100 yards of me popping, then the DPS goes all the fuck out the second my Avengers Shield makes contact with the first face (or after it sails past the mob, equally possible)

    I spend the next 5 seconds attempting to taunt everything in the instance off the warrior/dk/wtfever it is, and either every mob in the pack dies with me standing there like a retard, or half our dps dies because I wasn't able to generate enough threat to pull it off a T12 geared DK in .05 seconds.

    So, is this my problem? am I seriously doing something wrong here?

    Fuck, back in Wrath if I looked at something funny I had aggro forever. I could go through one single rotation on a boss, go to the bathroom, come back and still be holding on strong. Now I cant generate aggro to save my life, more so the life of every overzealous DPS in the Random Dungeon Finder queue.

    any help would be appreciated.
    I found the problem, its the bolded part....
    If they are roughly as geared as you, it´s nearly impossible to hold the threat against DD´s directly popping CD´s on Group-pulls

  9. #9
    The issue is, and yes, I do know other people that have these issues as well, that your threat for your gear level is fine. However, you're just NOT going to keep agro off of a Death Knight or Warrior that pull 25K+ Burst DPS. It's just not happening man. So, trust me when I say that it's not your fault that the DPS are dieing and pulling agro. It's theirs and they need to give you time to gain agro.

  10. #10
    The Lightbringer Fhi's Avatar
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    I'm assuming this is for 5-mans.

    5-mans suck because we don't have the full benefit of Vengeance like we do in raids. Each pull we start with 0 vengeance. Hit rating is a useless stat in raids, but for 5-mans, if it's gotten to a point where you're getting kicked or people are leaving because you cannot hold aggro, try upping your hit rating. The initial snap aggro sucks, and hit rating makes sure you get all the hammer and shields slamming into their faces. Around 4-5% would be enough.

    Do you use Inq? It's great for AoE. Divine Plea to get 3 HP, then Inq and pull. 12s should be enough for you to get a shield + a hammer in, and from then on tab target or refresh Inq if you like (I like to use Inq if I have 3 or more mobs to tank - never use it on single target). If you have the one-target AS glyph, try running without.

  11. #11
    Deleted
    Don't beat yourself up over it, put a skull up, put a cross up, if there are 4 or more mobs use inquision to cover cleave damage, dont glyph avengers shield etc.

    Tanking heriocs is harder then tanking herioc raids, true story.

  12. #12
    The Lightbringer Fhi's Avatar
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    Well, just saw your armory. Yep, your hit rating may be an issue. The AS glyph too, try running without.

  13. #13
    I never have Inquisition up, only on bosses where I have the 100% crit chance proc on SotR, and I haven't got any threat issues, and I only have ~2% hit rating, I tab targets to get a good SotR on them during the fights, but I always let the dps know that I need around 2-3 seconds to get aggro and from there on out they can go all out on it without me losing the threat.

  14. #14
    Gear isn't really an issue...

    when you pull a group make sure to activate divine plea und use 3 HP for Inquisition, then avengers shield->hammer of the righteous -> consecrate or holy wrath, hammer again and you should be able to hold them pretty easy. (unless a dd is REALLY outgearing you).

    with your talents.. since you are only tanking hc's word of glory shouldnt be needed at all, you can move 4 points (eternal glory ; protected by the light) either into hallowed ground or Rule of Law in retribution, both should up your aggro quite a bit.

    so be sure to use hammer of the righteous on cd, use inquisition on multitarget and use wings often, 2 min cd is pretty neat.

    oh and glyph of focused shield is a no-go in hc instances, especially when you have trouble holding grp-aggro.


    if that doesn't help just assign cc and mark a skull. Or just pull when those nasty mages are still drinking (wath healer mana though).

  15. #15
    the baradin dps trinket is quite awesome for 5-man content. mastery is the most usefull prot stat an a on-use strenght effect triggered right before the pull can really help in building up high threat.

  16. #16
    http://www.wowinterface.com/download...getCharms.html

    Use that mod to help mark mobs on the fly.

    Your gear is solid, that mod should be the only thing you need to keep threat and all you're doing is marking kill orders. If the DPS does out gear you then you need to put them in check.

  17. #17
    Quote Originally Posted by Hodenkrieg View Post
    http://us.battle.net/wow/en/character/malfurion/Trinimac/simple


    T
    here is armory. Please ignore the unenchanted sword, I just picked it up a day ago and am replacing it with the new firelands craftable in a day or so. perhaps it may help pinpoint the issue
    1. Fix your spec. Check my offspec for reference.

    2. Learn to pull groups. Glyphed AS is NOT a way to do it. Jump to the pack, open with HotR to hit as many targets as possible.

    3. Get TidyPlates:ThreatPlates installed. Watch for targets with loose aggro (yellow) and tab-switch to them.

    4. Have your RD taunt ready for 2 or more aggro loss (red), or HR taunt if just 1. Have to be quick with them (Mouse4/Mouse5, what I use).

    Yes, it's possible to keep everyone alive in 5mans, but you have to work for it. You can blame dps all day long, but it won't help you to finish the instance.

  18. #18
    Quote Originally Posted by Snido View Post
    I never have Inquisition up, only on bosses where I have the 100% crit chance proc on SotR, and I haven't got any threat issues, and I only have ~2% hit rating, I tab targets to get a good SotR on them during the fights, but I always let the dps know that I need around 2-3 seconds to get aggro and from there on out they can go all out on it without me losing the threat.
    Inq is superior to SotR in AoE situations; it is a 30% damage buff to the HoR (the AoE component), Holy Wrath, Consecration, and Avenger's shield (as other people have stated do not use the Focused Shield glyph in 5 mans). For 2-3 mobs tab targeting SotR works fine, but once you get into pulls of 4+ mobs there's simply no way SotR can keep up with Inq for AoE threat.

    Work Inq into your rotation you should notice a big difference in AoE threat. I also highly recommend running Grid/Clique while tanking. Grid shows when someone has aggro and you can bind a mouse click to RF. You'll see a little red dot in the corner of of their box on grid when they pull aggro and you can immediately click their name to taunt the mob back.

  19. #19
    Deleted
    Your survivability will be gimped but when you're struggling to do decent threat it's always an option to prio Hit and Expertise a bit more, for most people these aren't needed to do decent threat but as you're having a problem I'd suggest you look into it.

  20. #20
    Hey dude, Glyph of focused shield will most likely be your biggest problem, change that for 5 mans, in some raids it's really useful (anything without multiple targets comes to mind)

    On the pull, try this:

    - Divine plea
    - Inqui
    - AS
    - HoTR
    - Consecrate/HW or both

    Repeat those steps pretty much, Inqui when you can, and HoTR spam your way to doing more DPS than anyone else!

    (I had the same issue as you with the shield glyph after progressing on alystrasor, totally forgot to change it out)

    Also, your spec is a bit weird, but thats cool. Try checking out what other prot paladins do, but make an informed, logical choice (read the tooltips)

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