Originally Posted by
Ayonel
You are making the first step in a progression whose logical conclusion is to homogenize all gear so everything works for everyone. A lock or a hunter is only a dps. There may be slight variations, but they can only dps. When you play a hybrid class, you have the benefit of pressing a button and being able to tank, or heal, or dps. To then add giving you one set of gear to do all three would be ridiculous. Selecting gear is supposed to be a challenge, and one you take on carefully. As someone who has played a priest and built healing and dps kits for both pve and pvp on one toon, also runs a pally and a druid, and has spent endless hours analyzing gear choices and dkp point expenditures, I feel your pain. But if you take that component out of the game, one of the biggest sources of end-game complexity goes out the window. While we're at it, why not have gems change stats with respec, a talent tree that auto-selects the best point allocation, etc, etc.