At the very least, it's an example of the Dunning-Kruger effect. :P
All content can be cleared by a casual group on a casual schedule of two days, if you by casual mean 'is backpeddling bad?' casual then no they couldn't. That is what was said.
If they are that type of player they wouldn't have found fun in raids either. Not here, not in WoW, not anywhere.
Possibly both at the same time, but in any case the end result is lots of lols at people talking about the game and lots of tears for the rest of us 'normal folk' who think it was the highest potential wasted of any MMO we've seen yet. I still love the game, for the world that it built and the things that it did eventually get right. But it's looking like too little way too late.
Hoping they prove me wrong, but not feeling it right now.
BAD WOLF
All content can be cleared by a casual group on a casual schedule of two days, if you by casual mean 'is backpeddling bad?' casual then no they couldn't. That is what was said.
If they are that type of player they wouldn't have found fun in raids either. Not here, not in WoW, not anywhere.
If the old heads were the problem things would have improved, thing is the Q&A still remained bad and all difficulty was toned down on several levels being it the encounter itself to the power from gear. Also people put way too much on Frost.
I'm not certain that you meant to quote me on that one, because my post doesn't seem to fit with the direction your reply is heading. Perhaps it was meant to be a response to Kelimbror. I won't dwell on it much, but I do think it's worth mentioning that even though "casual" isn't synonymous with "unskilled", LFR in WoW has done a lot of damage with the caliber of player that expects to be able to participate and down raiding content, imo.
Total agreement, here. Love the game, mourn over the unactualized potential, and fear that it's a matter of time before servers close down. I'd love to be wrong on that last bit, though.
No biggie. Kick some tail in those matches.
The second raid for most part runs like a dream. lots of guilds still chipping away at it because it's BLOODY HARD
And some are only starting the adventure
It was a great week for <Skywatch>! We got GA without wipes and kill SD yesterday. https://pp.vk.me/c627226/v627226034/...1qIkq4L0U8.jpg
300+ wipes, 1,5 months, but we solved it and get 1/9 DS.
I want to thank all you guys, who kills and all who wasn't there last night.
Second Russian guild opens DS gates!
PS i want to thank <Cynical> and <Za Drots> for supporting us.
Last edited by mmoc73340f41a2; 2016-03-15 at 05:04 PM.
I wont worry that much. As NCSoft still plans Wildstar to appear on steam, they at least would have to add content thruout an extended time frame after release.
So the chance Wildstar dying this year is really low.
I logged into Wildstar the other day and at the main AH location at around midnight PST it had 1 person there, before then it was a lot better during the initial launch after F2P.
Then I went to the Defile for the zone event and nobody was there, whats the current situation?
After a very long time of not playing, and to be fair I never actually signed up to it, I decided I wanted some fun and as it was installed I logged in last Friday. Turns out it was a rather pertinent time to dip back in.
I've barely seen anyone at all and only saw an enemy player last night, as well as one other player, who joined in on a mob I was killing (didn't talk back tho).
So we are in between the time that Wildstar announced a very hefty reduction in staff and tomorrow will be the day the PvP servers are turned off, which might explain why I've seen virtually no one on the one EU PVP server.
As of the moment, I can't play... Earlier I couldn't login back in (to the Player Housing) and now my character has disappeared too!
The housing issue has been acknowledged and, for better or worse, (via reddit) other people have lost their characters too (temporarily, I hope) and there's lots of other chaos - no raids, runes missing, guild bank down, looting failing etc...
Sudden 'scheduled maintenance' announced. Let's hope this sorts it!
Guess they fired the guy who knew how to turn on the servers.
Assuming it actually hits Steam, it might not close down as soon as some are expecting, but that doesn't mean it will be anything more than a stagnant shell of a game for those that have been playing since launch. Steam definitely means the potential for new players, but it doesn't guarantee new content. Without content, veterans will surely grow bored.
I'm no friend of Carbine or NCSOFT I just love Wildstar!
No content ? We have a fantastic new zone in 3 weeks, if the game hits steam ( and it's still if until it does ) we will get the new raid according to Carbine some time later...plus a bunch of solo content! All this will hit the servers over the next 12 months.....any game would be proud of the content list
I know they've got content in the pipeline from *before* they laid off half the studio. I have concerns about how smoothly that will be implemented, and how quickly bugs will get addressed on a skeleton crew given they've not had a good track record with that even when staffed.
I love the time I had in Wildstar, and I'll definitely be back to see the new zone when it hits, but I can't get my hope ups for what appears to be a game that is is on autopilot until it runs out of fuel.
I have no problem with Wildstar being successful and running for many years to come with frequent content, the more options the better it will be for the entire MMO genre but if there was this bright future for the game just over the horizon why did a large part of the team just get fired with the warning that more will follow?
You don't get rid of 40% of your dev team right before you expect a boost in new players.
It ignores such insignificant forces as time, entropy, and death