I did some papernapkin math for Furor to estimate its value assuming the following:
- You have 5900 Int (before Heart of the Wild, Mark of the Wild, and Leather Specialization, and without Flask or Food buff). Raid buffed, that would put you at 7350 Int. Note that this is more int than is available in BiS HM gear (in other words, it's more Int than you could possibly have).
- You use Innervate on CD, and that Replenishment and Revitalize proc as often as they can.
- You cast Innervate when Power Torrent is active, and that Power Torrent procs on CD.
From all that, I arrived at the following mp5 values for Furor:
Code:
Mp5 provided by* 2/3 Furor 3/3 Furor
Innervate 79 mp5 113 mp5
Revitalize 71 mp5 105 mp5
Replenishment 112 mp5 169 mp5
Total 262 mp5 387 mp5
Increased mana pool**
Over 6 minutes 185 mp5 278 mp5
Total 447 mp5 665 mp5
* The "mp5 provded by Innervate, Revitalize and Replenishment" values show how much the mana regen from these sources increases by getting 2 or 3 points in Furor.
** The "increased mana pool over 6 minutes" converts the extra mana gained from Furor into mp5. Taking that extra mana provided by Furor and calculating how much regen that would be if that mana were slowly gained over a 6 minute fight produces the resulting mp5 values.
How does that compare to the points put into Moonglow?
That's not an easy question to answer primarily because it's heavily dependent on how often you cast as well as on what you're casting.
But let's consider a few situations:
Code:
Mp5 gained by spamming Every 2/3 Moonglow 3/3 Moonglow
Rejuvenation 1 sec 1118 mp5 1677 mp5
Regrowth 1.3 secs 1505 mp5 2258 mp5
Nourish 2.1 secs 266 mp5 399 mp5
Healing Touch 2.1 secs 799 mp5 1198 mp5
If all you are doing is spamming inexpensive spells (Nourish, Lifebloom and/or Swiftmend) Furor is better. But if that's all you're spamming, then mana isn't an issue at all and your talent choice doesn't matter. However, if you're using any kind of mana-intensive rotation (Healing Touch, Wild Growth, Rejuvenation and/or Regrowth) Moonglow wins by a wide margin.
When mana is an issue, Moonglow will always be better.