*This thread is coming from the Point of view of an "average-raider"... Not the average person on MMO-champion, but the average raider of WoW (Who would probably be about halfway through firelands right now, an average raider who posts on mmo-champion probably has rag down...*
Throughout all of patch 4.0's raids the bosses were pretty much "Do what your supposed to do, and the boss will go down no matter what".
For example, there wasn't a single fight in 4.0 or even all of 3.1,3.2 and 3.3 (IN REGULAR) except for end bosses that required serious effort...
Maloriak: From a DPS PoV, Kill boss and stack/spread when instructed... switch to adds..... p2.... if everyone pulled a small 10k dps (which wasnt TOOOO bad at the time...) and the healers could sustain 9k hps over the last phase then he would be dead...
I like to compare Maloriak to Beth'tilac in difficulty in comparison to the rest of the raid... there are easier bosses and theyre are harder bosses (although beth and Mal are both closer to the easiest than the hardest)
During Phase two (Call me bad but w/e) EVERY Healer and DPS has to try their hardest to get the boss down before you literally become overpowered...
Sure, if you have a full team if Pro raiders with some already 272 gear from BoT/BWD/throne heroics than im sure Beth diddnt pose much of a threat...
Comparing Beth and the other bosses of firelands to maloriak and the rest of 4.0's raids i have to say that Firelands is by no means Handholding (Excluding Shannox) and I personally enjoy it much more that way. If your guild isnt pulling the right hps/dps than they simply wont down the boss they want to kill, unlike 4.1 where the only TRUE dps races were the 1.5 minute long ascendant burn, the 2 minute long cho'gall burn, and neferian's phase three which was fairly handleable.
I am just curious about how people feel about Fireland's difficulty in comparison to 4.0s... Do you like the added difficulty or not, and do you actually think its harder?