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  1. #1
    High Overlord ThatShammy's Avatar
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    The First Guild Wars

    Soooo...I'll admit guild wars 2 looks so epic and i cant wait to try it out....but my question is... How was the first guild wars? I've heard next to nothing about it lol

  2. #2
    I enjoyed it, but that was in large part due to playing with my friends in college. It's primarily a PvP game, if I had to categorize it, and not really an MMO.

  3. #3
    Its very fun. But after you beat all the campaigns with multiple characters, all thats really left is pvp, but the pvp is much more fun than warcrafts. Especially fort aspenwood.

  4. #4
    The Lightbringer Lovestar's Avatar
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    It's a very good game, but its time has long past. The PvP balance is pretty spotty these days (although there have been some interesting changes / improvements over the last year or two), and the PvE game is mostly over with except for some minor revamps / new content updates that are trickling out periodically as part of the build-up to GW2.

    There's not alot to do except PvP or grind titles/achievements/vanity stuff once you sail through the PvE campaigns. However, it's alot of fun and I enjoyed my time with it. Don't expect miracles, but it is worth a look.

  5. #5
    On sites like IGN and Gamespot .. Guild Wars has a high rating.

    http://pc.ign.com/objects/552/552148.html

    http://www.gamespot.com/pc/rpg/guildwars/review.html

    Of course the game could be improved, which is why they made a Guild Wars 2. Give it a shot if you want, but if you don't like it don't assume you will dislike GW2.. it is like a whole new game basically.

  6. #6
    From the people I've known who've played it, it's been a love it or hate it kind of thing. Some people just simply cannot deal with the gameplay, which leaves something to be desired in my eyes. It's got great campaigns and I really like the story, but sometimes I feel limited when I play it and it feels clunky. Still, it is an older game, and I try to remember that. Besides, what they want to improve, they're improving in GW2, which I also thing looks amazing. GW1 wasn't a real MMO, so it's not something that I'd really play after I beat all the content. GW2, on the other hand, is an MMO.

  7. #7
    Quote Originally Posted by ThatShammy View Post
    Soooo...I'll admit guild wars 2 looks so epic and i cant wait to try it out....but my question is... How was the first guild wars? I've heard next to nothing about it lol
    I think it's most appropriate to classify GW1 as a "CoRPG". That's essentially what it is.

  8. #8
    GW is a "real" MMO given the strict definition of MMO, only difference with most other MMOs is that you usually had to be in (instanced) outposts to meet other people, meaning no world pvp or random player meeting while wandering in an exploration area.

    then again, if you wanted PvP, you could have plenty under multiple forms.

  9. #9
    Quote Originally Posted by sacrypheyes View Post
    GW is a "real" MMO given the strict definition of MMO, only difference with most other MMOs is that you usually had to be in (instanced) outposts to meet other people, meaning no world pvp or random player meeting while wandering in an exploration area.

    then again, if you wanted PvP, you could have plenty under multiple forms.
    You can't really call it an MMO because the actual gameplay itself is entirely instanced. The only real MMO aspect about it is centered completely around the quest hubs/towns, not the actual content.

  10. #10
    The first Guild Wars was pretty good. Idk how it would be just jumping into now though. The community is pretty small so the guild experience of the game may not really exist anymore. But luckily this game doesn't require a lot of people to at least get through the story mode so it shouldn't be a problem.

    Pick one up and see if you like it. You can get all three on Amazon for like 30 bucks or just the first one(which imo is the best of the three) for 20.

  11. #11
    Quote Originally Posted by Drofdel View Post
    You can't really call it an MMO because the actual gameplay itself is entirely instanced. The only real MMO aspect about it is centered completely around the quest hubs/towns, not the actual content.
    given the fact that MMO(RPG) means Massively Multiplayer Online, GW fits the definition, be it with instanced outposts (our so called disctricts) or not doesn't change anything.
    just because the standard MMO(RPG) model uses a single world instance per server doesn't change the actual significance of MMO.

  12. #12
    Quote Originally Posted by wynnyelle View Post
    From the people I've known who've played it, it's been a love it or hate it kind of thing.
    This really. I loved it. I have more hours playing it then I have with WoW. But some people think it's the worst game they have ever played. *Shrug*

  13. #13
    Herald of the Titans Solidito's Avatar
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    I played it for around 2-3 years, the best thing about it for me was it was free. I can handle paying subscriptions but i could just come back and play when ever i wanted without going through the hastle of buying time. It was my first MMO and it got me into it, i played with a friend and i just didn't ever get bored, i really did love it.

  14. #14
    When I quit WoW, I picked GW1 back up. Given the current state of WoW, in my opinion GW1 is significantly better.

  15. #15
    Would you say World of Warcraft is not a real MMORPG because you are split up across over 500 different servers (and that's just for EU/NA)?

    In Guild Wars everyone is split up across 100 different outposts, but everyone plays on the same server. So when you think about it, Guild Wars is even more of an MMORPG than World of Warcraft because instead of being able to play with 2000 people on your server, you are able to play with everyone who bought the game. And with 7 Million copies sold that is an awesome technological feat.

  16. #16
    it was really fun but it was so instanced that it was hardly an "mmo" as much as it was a great rpg
    Battlemaster Ralamus (retired rogue)

  17. #17
    Quote Originally Posted by ZyngaFail View Post
    Would you say World of Warcraft is not a real MMORPG because you are split up across over 500 different servers (and that's just for EU/NA)?

    In Guild Wars everyone is split up across 100 different outposts, but everyone plays on the same server. So when you think about it, Guild Wars is even more of an MMORPG than World of Warcraft because instead of being able to play with 2000 people on your server, you are able to play with everyone who bought the game. And with 7 Million copies sold that is an awesome technological feat.
    No. Just because everyone is playing on the same server, doesn't mean it's actually an MMO. You can only see or play with people you are grouped with, and the content is purely instanced.

    Oh, and LOL at the bolded comparison.

  18. #18
    Quote Originally Posted by Drofdel View Post
    No. Just because everyone is playing on the same server, doesn't mean it's actually an MMO. You can only see or play with people you are grouped with, and the content is purely instanced.
    A little off topic but that is almost like WoW in its current state.

  19. #19
    Quote Originally Posted by Doozerjun View Post
    A little off topic but that is almost like WoW in its current state.
    Agreed. And while wow always has the cutting edge current raid content, you never have more than 1 or 2 instances that are relevant. At this point, I'd say Guild Wars has tons more end game content than wow.

  20. #20
    Quote Originally Posted by Zdrasti View Post
    Agreed. And while wow always has the cutting edge current raid content, you never have more than 1 or 2 instances that are relevant. At this point, I'd say Guild Wars has tons more end game content than wow.
    Hard Mode makes everything endgame technically speaking.

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