1. #1
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    Ryolith 10m help

    So my guild has started our FL raiding a little late and have cleared shannox and beth and onto ryolith now. We have the first phase of ryolith sorted but having trouble with the transition into phase 2, we dnt have any healers with big raid damage CDs (i.e disco dome) and are loosing peeps at the first stomp of phase 2.

    Any tips or tricks for a nice clean phase transition would be nice to hear about. Thanks in advance

    sidenote..as to where we go next, im told baleroc is the next best bet as alysrazor can be a pain. Any comments on this would be helpfu too.

  2. #2
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    Group up , Cast Bloodlust / Timewarp , TRanquility ( if have druid ) , devine Hymn , will top off ur whole raid group . shud be save in phase 2 . than keep group topped . ryolith down walk in the park

  3. #3
    Legendary! Vargur's Avatar
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    Heroism when he's still doing nothing, in lava form, use every heal CD you have to heal to full, and the DPS will take care of the rest. It's only 3 mil HP, and it's nerfed a lot compared to 2 months ago.
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  4. #4
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    Will pass this on to our healers, cheers guys

  5. #5
    Field Marshal SufferingPlanet's Avatar
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    It might be wise to pop heroism prior to the phase transition. Other than that, if you have no damage mitigation on your healers such as aura mastery or power word: barrier, then any big heals or hots should assist. Druids can rotate their tranquility, and holy priests have hymn of healing if I recall correctly. The other healers have mitigation like Aura Mastery, Power Word: Barrier, and Spirit Link Totem. You shouldn't sit on Rhyolith's burn phase for more than 30 seconds, so your DPS, when it can, should pop their own cool downs like icebound fortitude, survival instincts, and so forth.

  6. #6
    I am Murloc! Atrea's Avatar
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    Every healer has a raid cooldown.

    Holy Paladins - use Resistance Aura and pop Aura Mastery; also Holy Radiance in conjunction with Divine Favor
    Resto Druids - use Tranquility
    Resto Shamans - use Spirit Link Totem
    Discipline Priests - use Power Word: Barrier and Divine Hymn
    Holy Priests - use Divine Hymn

    Sorry, Holy Priests don't have good raid cooldowns. With that said, don't run with 3 Holy Priests and you'll be fine.
    (Hell, even if you do, their AOE heals should make up for the lack of raid cooldowns.)

    Other raid cooldowns from non-healers:

    Prot Paladins - Divine Guardian
    All Warriors - Rallying Cry
    Unholy DKs - Anti-Magic Zone (rarely specced into, but it is an option if this fight gives you problems.)

    Just think outside the box, and make sure cooldowns are -saved- for this phase. People who burn big cooldowns without being asked aren't very good raiders.

  7. #7
    Are you going into P2 with Superheated or a lot of that buff from him running over inactive volcanoes?
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  8. #8
    when he is close to phase change, you can ignore the adds and have everyone start positioning and push the last few %

  9. #9
    Superheated: if you don't make rhyolith stomp active volcanoes, he'll get stacks of this which will 1 shot you (happens between 4:30-5min). So ideally you don't want to miss any active volcanoes and get him to 25% before he gets this buff. (every stack adds 10% damage and it stacks fast)

    The buff he gets from stomping inactive volcanoes isn't that bad as superheated, but should also be avoided. So when his armor is down, avoid stomping volcanoes and if he has some stacks, let him first do a special to get rid of them before pushing him under 25%

    but best is to make sure you get every active volcano while pushing him into 25% before superheated. Once you manage that, it will be a kill. Transition is the hardest, use BL, raid cd's (aura mastery etc), stack up behind the boss and it should be a kill.

  10. #10
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    Try to enter the 2nd phase when the boss is low on stacks.
    When he stomps JUMP.

  11. #11
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    yeah he had about 8% of one stack, and about 40% superheated irc.
    Ways to avoid this? clearly ther are things im unaware of :S

    ---------- Post added 2011-09-08 at 04:32 PM ----------

    Quote Originally Posted by asharia View Post
    when he is close to phase change, you can ignore the adds and have everyone start positioning and push the last few %
    Quote Originally Posted by woopytywoop View Post
    Superheated: if you don't make rhyolith stomp active volcanoes, he'll get stacks of this which will 1 shot you (happens between 4:30-5min). So ideally you don't want to miss any active volcanoes and get him to 25% before he gets this buff. (every stack adds 10% damage and it stacks fast)

    The buff he gets from stomping inactive volcanoes isn't that bad as superheated, but should also be avoided. So when his armor is down, avoid stomping volcanoes and if he has some stacks, let him first do a special to get rid of them before pushing him under 25%

    but best is to make sure you get every active volcano while pushing him into 25% before superheated. Once you manage that, it will be a kill. Transition is the hardest, use BL, raid cd's (aura mastery etc), stack up behind the boss and it should be a kill.
    Cool ty, will give this a try. We are still getting the hang of the steering properly, just been turning him right tbh lol. Just that phase transition is nuking half the raid before the burn phase.

  12. #12
    Quote Originally Posted by Farkface View Post
    When he stomps JUMP.
    I think this is a myth.
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  13. #13
    I am Murloc!
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    Quote Originally Posted by timoseewho View Post
    I think this is a myth.
    It is. People think that the stomp is similar to the stomp ability that the larger mobs have that are after the first boss in Stonecore, but that isn't the case. The stomps can not be avoided by jumping.

  14. #14
    Quote Originally Posted by Farkface View Post
    Try to enter the 2nd phase when the boss is low on stacks.
    When he stomps JUMP.
    Jumping does nothing. Tested this every single time, and every single time it doesn't help.

  15. #15
    @Azraele
    If you have a hunter in your raid group or any range really make sure they call which way your supposedly to lead him, to minimize inactive volcano's.

  16. #16
    Legendary! Vargur's Avatar
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    Quote Originally Posted by Farkface View Post
    Try to enter the 2nd phase when the boss is low on stacks.
    When he stomps JUMP.
    You don't need to jump or move anymore, since a few weeks ago. And it was only a knockback, not directly damaging.
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  17. #17
    Well, the nerf they did to the stomp was make it not knock close players back, but it still does damage. These people are jumping to not take damage from the stomp.
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