Espeon
Umbreon
Vaporeon
Arcanine
Sandslash
Ninjask
My friends all know to fear and despise my Ninjask, even though he only can attack with one move, he buffs the bejeesus out of my Physical attackers with Speed Boost + Swords Dance. All I need to do is Substitute and spam SD until I determine the time is right to switch to Arcanine with Baton Pass
VanCleef wants you! Join the Defias Brotherhood and hang out on a yacht all day!
Why does blue have a champion theme in black and white and an even newer one in b/w 2 ? Seems like a waste. Am more hyped for the after game then the actual game. Just wish hilbert/Hilda was battleable
Last edited by turlyonlost to tirion wtf; 2012-07-11 at 06:45 PM.
"The sky's will rain fire." "The oceans will boil." "The streets will run red with the blood of billions only then when your last pitiful hope is extinguished will I end your life lets go."
My six? Well...
infernape
garchomp
porygon-z
scizor
Reuniclus
magnezone
I EV trained and perfectly bred like...40+ Pokemon. But those were my favorites that I raised. That and gen. V Blaziken.
Be cool if there was a Pokemon MMORPG, able to travel to different regions and when a new game comes out, there would be an expansion for the game. It would be 3-dimensional, ability to scroll to zoom in/out, and how you caught Pokemon would be from very tall grass which would be taller than the player and it would be random. There would be achievements such as catching a shiny Pokemon and etc. Not sure about Legendaries though, they couldn't be caught instead they would be quest significant.
Oh, and there could be accessories you could make your Pokemon wear, like Scarves, hats, etc. And there could be places were you could face people with Pokemon Cards. Beauty contests, more lively cities, Battle huts, all that good stuff. Customizable colors would be cool too, like a Typhlosion with Blue flames instead of the original Red.
Last edited by Karthorn; 2012-07-11 at 08:00 PM.
I feel like a Pokemon Mystery Dungeon MMORPG would be a lot more compelling. The game itself already has many of the elements: leveling characters (pokemon), exploring randomized dungeons (with random events, drops, and layouts), Player versus Player combat, challenge dungeons, boss pokemon, they could even incorporate the rescue feature into it, so you could save people or friends that died in the dungeon. The story of the games usually follows big rescue guilds, which players would create themselves, and massive boss battles as well, which are done with several rescue teams.
Add a place where players could sell or trade items, maybe an overworld where even more random layouts, and pokemon could be found, and guild housing for the rescue guilds, and Nintendo may as well start printing money.