Does anyone else think the mechanic for this is pretty fail? Not just coming from a lock who raids current end game content, but also from leveling a lock recently as well. It requires a destro talent as well as haunt which is the last affliction talent to apply this debuff and to stack it accordingly. Most leveling locks can get shadow embrace well before haunt. Usually into the 40-50 level range. At that time, shadow bolt is nearly a 3 second cast. They do not even have haunt yet. As a raiding lock, using direct damage spells seems silly as well has not being able to have the extra dmg on an off target is rather disappointing as well unless you fire some bolts but then thats dps loss on your primary target. Would def be useful on fights like rags to get more dot dmg in on adds as affliction as well as any fight requiring to dot multiple adds to get the most from your dots. I understand that shadow embrace is probably designed to just stack on the target your mainly focusing on and that the 15% more might in some situations be overkill (alysrazor). However, when there is adds to nuke quickly, aff locks simply fail and dots just dont cut it. My solution to all this should be that periodic damage spells should apply this effect and have it stack to 3 like normal on dot tick. Could even have just one dot apply the stack like corruption or UA so it would stack just as fast as a shadow bolt/haunt would. Might be 1 second faster but that is not game changing. The 15% more periodic dmg we get from this would make sense if dots actually applied the extra affliction debuff. Not direct damage spells. Just would seem more logical to me. Would also help those affliction locks leveling as well getting more from their talents they spend their early points in without having to hard cast 3 second shadow bolts. Life drain works well even at the lower levels for dungeons, pvp and questing alike. I would hope they seriously consider this change. I really do not see this effecting pvp too much due to resilience pounding dot dmg to the ground anyhow. I really do not see this as OP as most classes have mechanics that work within their own talent trees and proc off things that they should normally proc off. Direct damage to increase dot damage just seems odd. Especially using a destro skill to apply an affliction effect. Destro does not rely on corruption ticks to get extra incinerate, immolate, chaos bolt, conflag, soulfire, or any other type of damage increase. Demonology actually has mechanics that make sense for affliction talents and destro talents to increase demonology damage that play within itself very fluid. I am not qq'ing, but just see that dot dmg to apply an affliction effect that increases dot dmg makes more sense to me. Before, hybrid classes might of tried to exploit this to get more periodic dmg, but with the new talent system, that is impossible to do now. I would say that having UA and corruoption to apply this effect would be ideal and better all around for those leveling as well as raiding and pvp'ing alike.