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  1. #521
    What about Hunters? The last legendary was in BC

  2. #522
    Quote Originally Posted by Farabee View Post
    Missing the point. Tanks haven't had a legendary since 2005. Rogues got two in 2007.

    Let's not get into the fact that making the legendary a dagger makes it usable by exactly one class. What a waste.
    The problem with a tanking legendary is due to what tanks wear. (2 hander - dk, 1 hander + shield - pally/war, staff/polearm - druids *don't shoot me if this is wrong, i don't tank and it's been a long day ok :P)

    So a legendary shield = dks and druids pissed. A polearm/staff = dk/warriors/pallys are pissed, hunters would claim it (tbf hunters would claim anything). Strength anything = druids pissed (even if they can equip it'll go to a pally/warrior). Literally the only option for a tanking legendary is a trinket as all other armor has to have either strength or agility on it. Unless blizz changes it so all tanking classes use a shield then a tanking legendary is pretty hard to work into the game and still please everyone.

  3. #523
    solo instances next

  4. #524
    It could end up being a dagger, but I am pretty sure that the interview was a troll. Id honestly love to see another bow...the last one shouldn't have even been a legendary with how much it sucked. It was best in slot for BM, but MM and SV had better choices, and once 3.0 hit it wasn't even BiS. So being a hunter id like to see MM and SV get some loving....I think they are due just as much as dagger rogues and feral druids.
    FFXIV:ARR EXCALIBUR Drg (Dude where's my Wyvern?)
    Miriya Garisk 110 Pld/War Tank 110 Pld Dps 104 Drg
    Vamperica Garisk 109 Blm
    Retired from WoW

  5. #525
    Quote Originally Posted by Vamperica View Post
    It could end up being a dagger, but I am pretty sure that the interview was a troll. Id honestly love to see another bow...the last one shouldn't have even been a legendary with how much it sucked. It was best in slot for BM, but MM and SV had better choices, and once 3.0 hit it wasn't even BiS. So being a hunter id like to see MM and SV get some loving....I think they are due just as much as dagger rogues and feral druids.
    sadface. no one seems to care/remember us enhance shammys /sob

  6. #526
    Quote Originally Posted by buggerlugs View Post
    solo instances next
    Or duo instances. that would be pretty cool :P

  7. #527
    And what if my computer can't run 25 man raids? No lfr tool? Oh well, I guess it was time to buy new computer anyway...

  8. #528
    Quote Originally Posted by buggerlugs View Post
    solo instances next
    Welcome to Age of Conan / StarWars: The Old Republic / World of Whinecraft

    The single-player instancing ... ahem, single-player aspects, become dull, fast. I pray that is not the case for The Old Republic.............. If I wanted to play single-player games with chat-functions, I'd spend more time on Steam - and, I already find it irritating that I can't play Fallout New Vegas when my cablemodem goes down or the power goes out (yes, when the power is out - don't bother trying to figure it out).
    Spacebar spacebar spacebar spacebar click-selection spacebar spacebar click-selection spacebar spacebar dark-side.

  9. #529
    Legendary! Ryme's Avatar
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    Quote Originally Posted by Thaendra View Post
    I play a rogue. Too bad this legendary is shaping up to be total shithouse. Make legendary for only one class: Maybe awesome for that class. Make legendary not even for all specs of that class when the only role it can fulfill is DPS: What the hell, Blizzard?... fucking sigh.
    I thought all rogue specs used daggers? Sub uses double dagger, Assassination uses double dagger and combat uses Mace/Axe and dagger.

    Or am I totally wrong?
    I am the lucid dream
    Uulwi ifis halahs gag erh'ongg w'ssh


  10. #530
    :S i have to fight with the other druids, mages, spriests, ele shamans to get a staff and rogues get a legendary dagger that is only used by rogues :S

  11. #531
    Quote Originally Posted by Shadowdream View Post
    I thought all rogue specs used daggers? Sub uses double dagger, Assassination uses double dagger and combat uses Mace/Axe and dagger.

    Or am I totally wrong?
    The issue with the rogue dagger will depend on what speed the dagger is (ie slow main hand fast off hand). Assassination uses that setup as well as sub rogues... but combat rogues do yes use daggers, but only in off hand which must be a 1.4 speed. In other words, if the legendary dagger is a 1.8 speed main hand, combat wont be viable anymore as combat rogues can, but should NEVER use a 1.8 speed dagger in main hand. Aka... if dagger = 1.4 all rogues rejoice, if it = 1.8 speed combat rogues re roll to assassination or not get it. Simple as that.

  12. #532
    Blademaster Zeino's Avatar
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    Quote Originally Posted by Navitas View Post
    The problem with a tanking legendary is due to what tanks wear. (2 hander - dk, 1 hander + shield - pally/war, staff/polearm - druids *don't shoot me if this is wrong, i don't tank and it's been a long day ok :P)

    So a legendary shield = dks and druids pissed. A polearm/staff = dk/warriors/pallys are pissed, hunters would claim it (tbf hunters would claim anything). Strength anything = druids pissed (even if they can equip it'll go to a pally/warrior). Literally the only option for a tanking legendary is a trinket as all other armor has to have either strength or agility on it. Unless blizz changes it so all tanking classes use a shield then a tanking legendary is pretty hard to work into the game and still please everyone.
    You could absolutely have a Legendary Tank weapon. It is possible and so much easier than everyone is making it out to be.

    Have you ever picked up a quest where you had to choose between 3-4 different items? It makes perfect sense that Blizz could just make the end of the Legendary quest reward a class specific item for 1 of the 4 tanks in the game. DKs would only be able to choose the 2h weapon, where as warrior/pally types could have to choose a 1h weapon type. As for the whole Druid thing, unless it is a "Class" item for Druid alone, Hunters are going to use it no matter what at some point. Even Farrel DPS types will use it because of how Blizz has tuned Druid Tanking and DPSing.

    Im a tank at heart. I have 3 of them now and I love it. I would love to see a Legendary weapon in our favor, but really, it is of little use to us. You can crunch the numbers all day long, look at survivability charts until your eyes bleed, and even somehow justify the tank DPS boost you would get from such a weapons, but really, a legendary is not going to make us perform any better.

  13. #533
    High Overlord AtomicKiller's Avatar
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    just make it multiclass item like Tarecgosa staff...somewhere in quest line just let players decide to what item they want (dagger,sword,axe...?) i really don't get why it have to to be only rogue item..we don't have rogue in our 10 man team so no1 can get it

  14. #534
    The problem with a tanking legendary is due to what tanks wear. (2 hander - dk, 1 hander + shield - pally/war, staff/polearm - druids *don't shoot me if this is wrong, i don't tank and it's been a long day ok :P) So a legendary shield = dks and druids pissed. A polearm/staff = dk/warriors/pallys are pissed, hunters would claim it (tbf hunters would claim anything). Strength anything = druids pissed (even if they can equip it'll go to a pally/warrior). Literally the only option for a tanking legendary is a trinket as all other armor has to have either strength or agility on it. Unless blizz changes it so all tanking classes use a shield then a tanking legendary is pretty hard to work into the game and still please everyone.
    It's been said before but the easiest option is a mace. For warriors/pallies its a 1h str mace, for druids a 2h agi mace and for DK a 2h str mace. They would all share the same model but maybe change in size and you wouldn't have to even make different versions just hand it straight to the guy since no druid is going to take the DK mace, so lore wise you would make no mention of the different versions. Besides the stats probably wouldn't be overly important anyway, especially as threat is a non-issue anymore, itd be all about the proc on the item which would be easy to balance for all tanks.

  15. #535
    Quote Originally Posted by Zeino View Post
    You could absolutely have a Legendary Tank weapon. It is possible and so much easier than everyone is making it out to be.

    Have you ever picked up a quest where you had to choose between 3-4 different items?
    Would not feel legendary at all then + making epic awesome questline ending with 3 different items would be the impossible thing, since we have multiple 'phases' for new legendaries

  16. #536
    i really hope this is a joke we dont have any rogues

  17. #537
    Blademaster Zeino's Avatar
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    Quote Originally Posted by AtomicKiller View Post
    just make it multiclass item like Tarecgosa staff...somewhere in quest line just let players decide to what item they want (dagger,sword,axe...?) i really don't get why it have to to be only rogue item..we don't have rogue in our 10 man team so no1 can get it
    The idea of a class specific or classes specific isn't unheard of and worked out quite well in the past. A legendary isn't something that everyone should be able to obtain. Look at Warglaives of Azzinoth to be exact. It was initially designed to be for 2 specific classes. Later they added DK for some reason, but meh.

    Long story short, if they make it for just rogues then it will be a powerful asset to them. If they have to make it for hunters and anyone else that wants to use it then Blizz will have to balance the damn thing so everyone can use it, they just have to reforge it. If that happens then the worth of it goes down, the total output of the thing goes down, and then you have people fighting over who really deserves it...

  18. #538
    I don't get what all the fuss is about ... Blizzard's logic was probably the following and is pretty simple: Tarecgosa can be used by all caster DPS classes, meaning: Mage, Warlock, Druid, Priest, Shaman Shadowmourne could be used by plate DPS classes: Warrior, Paladin, DK Val'anyr could be used by all healers: Priest, druid, shaman, paladin That leaves 2 classes that didn't get a legendary item in either wotlk or cata up to now: Rogues and Hunters Since you simply can't get a legendary item that would be usable for the both of them at the same time, you gotta keep going back: the last of these 2 classes to get a legendary was the hunter with the legendary bow in sunwell. I don't care if the rogues could use it ... seriously who cares about an orange item that's just a stat holder ... doesn't count for rogues IMO. Now there you have it, I say gogogo for rogue legendary dagger, they deserve it. (and for the record, my main is a DK, NOT a rogue)

  19. #539
    Quote Originally Posted by XeroFour View Post
    Yay a dagger legendary that forces me to play a spec I hate. No thanks, they had better do something so it can be used as combat.
    lol if u don't have a dagger offhand then ur just... lol

  20. #540
    High Overlord AtomicKiller's Avatar
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    Quote Originally Posted by Zeino View Post
    The idea of a class specific or classes specific isn't unheard of and worked out quite well in the past. A legendary isn't something that everyone should be able to obtain. Look at Warglaives of Azzinoth to be exact. It was initially designed to be for 2 specific classes. Later they added DK for some reason, but meh.

    Long story short, if they make it for just rogues then it will be a powerful asset to them. If they have to make it for hunters and anyone else that wants to use it then Blizz will have to balance the damn thing so everyone can use it, they just have to reforge it. If that happens then the worth of it goes down, the total output of the thing goes down, and then you have people fighting over who really deserves it...
    i didn't fight who deserves it or not...but look at caster legendaries...all were available to multiple classes

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