What about Hunters? The last legendary was in BC
What about Hunters? The last legendary was in BC
So a legendary shield = dks and druids pissed. A polearm/staff = dk/warriors/pallys are pissed, hunters would claim it (tbf hunters would claim anything). Strength anything = druids pissed (even if they can equip it'll go to a pally/warrior). Literally the only option for a tanking legendary is a trinket as all other armor has to have either strength or agility on it. Unless blizz changes it so all tanking classes use a shield then a tanking legendary is pretty hard to work into the game and still please everyone.
It could end up being a dagger, but I am pretty sure that the interview was a troll. Id honestly love to see another bow...the last one shouldn't have even been a legendary with how much it sucked. It was best in slot for BM, but MM and SV had better choices, and once 3.0 hit it wasn't even BiS. So being a hunter id like to see MM and SV get some loving....I think they are due just as much as dagger rogues and feral druids.
Dabbles in STO, FFXI, & TSW
Retired from WoW and FFXIV
And what if my computer can't run 25 man raids? No lfr tool? Oh well, I guess it was time to buy new computer anyway...
The single-player instancing ... ahem, single-player aspects, become dull, fast. I pray that is not the case for The Old Republic.............. If I wanted to play single-player games with chat-functions, I'd spend more time on Steam - and, I already find it irritating that I can't play Fallout New Vegas when my cablemodem goes down or the power goes out (yes, when the power is out - don't bother trying to figure it out).
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:S i have to fight with the other druids, mages, spriests, ele shamans to get a staff and rogues get a legendary dagger that is only used by rogues :S
Have you ever picked up a quest where you had to choose between 3-4 different items? It makes perfect sense that Blizz could just make the end of the Legendary quest reward a class specific item for 1 of the 4 tanks in the game. DKs would only be able to choose the 2h weapon, where as warrior/pally types could have to choose a 1h weapon type. As for the whole Druid thing, unless it is a "Class" item for Druid alone, Hunters are going to use it no matter what at some point. Even Farrel DPS types will use it because of how Blizz has tuned Druid Tanking and DPSing.
Im a tank at heart. I have 3 of them now and I love it. I would love to see a Legendary weapon in our favor, but really, it is of little use to us. You can crunch the numbers all day long, look at survivability charts until your eyes bleed, and even somehow justify the tank DPS boost you would get from such a weapons, but really, a legendary is not going to make us perform any better.
just make it multiclass item like Tarecgosa staff...somewhere in quest line just let players decide to what item they want (dagger,sword,axe...?) i really don't get why it have to to be only rogue item..we don't have rogue in our 10 man team so no1 can get it
It's been said before but the easiest option is a mace. For warriors/pallies its a 1h str mace, for druids a 2h agi mace and for DK a 2h str mace. They would all share the same model but maybe change in size and you wouldn't have to even make different versions just hand it straight to the guy since no druid is going to take the DK mace, so lore wise you would make no mention of the different versions. Besides the stats probably wouldn't be overly important anyway, especially as threat is a non-issue anymore, itd be all about the proc on the item which would be easy to balance for all tanks.The problem with a tanking legendary is due to what tanks wear. (2 hander - dk, 1 hander + shield - pally/war, staff/polearm - druids *don't shoot me if this is wrong, i don't tank and it's been a long day ok :P) So a legendary shield = dks and druids pissed. A polearm/staff = dk/warriors/pallys are pissed, hunters would claim it (tbf hunters would claim anything). Strength anything = druids pissed (even if they can equip it'll go to a pally/warrior). Literally the only option for a tanking legendary is a trinket as all other armor has to have either strength or agility on it. Unless blizz changes it so all tanking classes use a shield then a tanking legendary is pretty hard to work into the game and still please everyone.
Long story short, if they make it for just rogues then it will be a powerful asset to them. If they have to make it for hunters and anyone else that wants to use it then Blizz will have to balance the damn thing so everyone can use it, they just have to reforge it. If that happens then the worth of it goes down, the total output of the thing goes down, and then you have people fighting over who really deserves it...
I don't get what all the fuss is about ... Blizzard's logic was probably the following and is pretty simple: Tarecgosa can be used by all caster DPS classes, meaning: Mage, Warlock, Druid, Priest, Shaman Shadowmourne could be used by plate DPS classes: Warrior, Paladin, DK Val'anyr could be used by all healers: Priest, druid, shaman, paladin That leaves 2 classes that didn't get a legendary item in either wotlk or cata up to now: Rogues and Hunters Since you simply can't get a legendary item that would be usable for the both of them at the same time, you gotta keep going back: the last of these 2 classes to get a legendary was the hunter with the legendary bow in sunwell. I don't care if the rogues could use it ... seriously who cares about an orange item that's just a stat holder ... doesn't count for rogues IMO. Now there you have it, I say gogogo for rogue legendary dagger, they deserve it. (and for the record, my main is a DK, NOT a rogue)