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"...tinkering with hardware...more or less electric LEGO for masochists." - Partial quote from Joel Johnson of Kotaku.com
1/11/06 N/A Ten Day Guest Pass Expired = Vanilla Veteran Proof! (Haters still gonna hate)
Never forget, that you were warned about the Mists of Pandaria. YOU were WARNED! (10/21/11)
I think the only way to relate to this without losing your mind through frustration is to just remove the concept of MS>OS from your mind before you queue. We all know that out of 25 people, there's almost guaranteed to be people who'll Need roll on anything they can, that's just how it is.
If LFR is allready dead I guess I'm all alone in it. But if I'm in it, it ain't dead? Paradox detected! <Mind blown.jpg here>
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Well their goes the incentive for good / good geared players to run it more than once. Can only inmagine what kind of clusterfuck lots of groups will be later in the week.
LFR is great. Who cares if you can only roll on loot once per week? I don't - the raiders do, but they should stick to guild/pug runs IMO.
I'd prefer if they make it so that raiders have absolutely no reason to join LFR, however there is still a reason - their loot doesn't drop in their guild run, they join LFR, lose roll to someone who wants it for off-spec, and start crying.
Personally I don't actually raid for loot, however I despise ninja's because they are incredibly selfish and insulting to decent players. But I can see the bigger picture, that most casuals are loot obsessed. Just look at the QQ over the T11 helms and shoulders not being sold by a vendor in 4.2. Why do casuals spam heroics for VP? They do it for the loot, not for the fights they have been doing for months now.
The loot that drops in the LFR is not serious, it's as cheap as the blues in heroic dungeons. The proper loot is from real raiding, as it should be. However, that doesn't really help that the LFR tool will only succeed if players are able to get something from it. It's neive to think most players want to see the content, they are just loot hungry. If you remove the loot incentive, and the lack of any kind of system to prevent ninja's, you have less players queueing.
The loot rules are the same as normal raids... You kill a boss, the boss drops loot, you roll, you win or lose, and then you move on. Now why should you get a chance to do that boss again and get loot? That would be unfair compared to the normal system of loot distribution. You also get 250 vp at the end of each wing. Stop bitching OP.
I don't see how people don't understand why you are not allowed to get more than one shot at loot per boss per week. Its very simple. If blizzard did not add this rule, people would simply join a group, down the first boss, see they didnt get any loot at all, and then leave the dungeon and requeue. The whole LFR system would become one giant spam the first boss fest, and leave the however many (3-5) people who got loot off that boss to continue on by themselves. People would eventually get tired of this and stop doing LFR knowing that the group would most likely fall apart at the first boss anyway.
The system is actually very anti ninja. So the guy ninjas "random sword" there are 24 others of you with a vote kick button ready to go. The problem really happens when people go in there with a group of say 20, and then the 5 randoms dont get anything at all because the group is hitting need on everything and just trading the items to the person that actually wants it.
I actually think this is a great opportunity for Blizzard to make their voice chat feature that was put into the game around T6 content of TBC to become a popular thing. Yeah nobody wants to hear the guy breathing into his mic all raid, but im sure if the content is at least a little bit challenging, people will want some form of chat, but I highly doubt most people will be willing to give out their personal vent info to 24 pugs from random servers.
Blizzards system is for the better, stop being all butt hurt about it, and be happy that you get to see the content anyway. I mean really, if you are a person who is in a raiding guild, chances are you will not want the gear from these runs anyway.
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U people also QQed this about the LFD tool (actualy about everything released since wow), but still it works nice.
And yes, also with 25 people things can get organized, if someone can be a strong leader.
I welcome this 'extra' functionality, i mean, i hope you will never try it, since it fails already.
But when patch arrives we be seeing u in one of the first LFR QQ about epix u want .. lolololol.
Playing MMO's since 1997 ®
Ultima Online > Everquest > Dark Age of Camelot > Lineage 2 > World of Warcraft.
In between ofcourse all the other MMOs u can name. Those above spend atleast 1 year.
Personally I'm going to be using it PLENTY on my alts. They are desperate for upgrades since we dont do alt runs. I think Raid finder will be pretty simmilar to the dungeon finder, in that sure, you will occasionally end up in a group that disbands after 2 wipes on the first boss, but in 80-90% of the cases, you get a mediocre group that will clear the whole place eventually, with a bit of pantience and constructive criticizm
This is going to be great!
I am a hunter and in the 5mans, I can roll need on one hander tank swords, strength rings and trinkets, expertise daggers. The platemail-wearer situation is almost as bad, with no respect whatsoever given by the system for the role of the player in the group.
It's mind-boggling to me that anyone would put this much work a dungeon finder system and NOW a raid finder system, and let both have a loot management system this bad.
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Up until 4.3 you didnt have the LFR and your only option (if you were so casual you didnt have a guild to raid) was to PUG. In PUGS there was always ninjas, dishonest Raid leaders, reserved items, people who had no clue, etc. Now in 4.3 you have an easier way to get into raids than to spam trade, but with the same retarded and dishonest people, nothing changed its just easier (and fast) to get into those PUGs. There is no way you can QQ about something made better... no way.