Hey, my guild recently started with Ragnaros HC. We have been struggling a bit with the molten seeds, AOE damage on elementals mostly.
Raid Setup:
1x Prot Warrior
1x Blood DK
1X Disci Priest
1x Holy Paladin
1x Shadow Priest
1x Warlock (Not sure about the spec)
1x Arcane Mage
1x Combat Rogue
1x Feral Druid
1x Elemental Shaman (Healer normally)
I have read in some of the threads about having the warlocks using Teleport and Mages using Blink etc. during the seed phase.
I am just not sure what exactly the lock and mage must do and when. I just wondering if someone could perhaps explain how the tactic exactly works, i.e. when must what be done and how. A video of it in action would be awesome.
Additionally, does the whole Shaman ground totem theory work?
Also, what spell must the paladin use it avoid having a seed spawn?
Thank you in advance for the replies.