Okay so i've played God of war and I thought the level design sucked and that it was made that way just to prolong the game.
I like split second cause even though it's repetetive it's kinda fun.
I also enjoyed patapon cause it had tons of style. ( didnt like Loco roco)
I've got the attention span of a 3year old.
SO bascially reccomend me something with :
++Style
+++++Lots of non-stop action. ( atleast for 5 minutes a go )
++++ Very fast feel of pace
++++++++++Good feel.
+++++++Difficult, lots of micromanagement.
And not :
-----Tedious,e.x. a puzzle taking 5 minutes to do.
-------Complicated, story driven.
--------- Slow Burning (unless it's a strategy)
-----Pixelated, lack of AA
---QTEs, unless the game is centered around them.