I have to disagree with the above poster. I don't know why people push for the 12.5% haste Renew cap so much. Renew is such an inefficient raid healing spell right now that you don't need to worry about that. You aren't spamming Renew, and if you are using Renew it's on the tank which can be refreshed with Heal so the 5th tick doesn't matter, other than getting it to tick
faster, in which case, as much Haste as possible
is the ultimate benefit.
Haste vs. Mastery is really a preference. I find that in 10mans Haste is better, and 25s Mastery is better. Our main progression team is currently 10m so I stack Haste. I have noticed a small increase in my overall healing since swapping all of my Mastery to Haste. It really is personal preference. You can even just have both, but I recommend stacking one way or the other, as it gives you more overall effect. You're a little inconsistent in your gear, which I assume is just an oversight; you reforge Mastery to Haste yet you have a Mastery enchant on your gloves.
Talents
Surge of Light is pretty useless right now. In your Valonia log you cast Heal only 8 times without a single proc and Halfus was 6 Heals and no procs. Is that really worth 2 talent points? No. It will be in 4.0.6, but right now it's not.
Divine Touch & Rapid Renewal. Again, you're taking talent points that you aren't even using. These are pretty useless as well, until 4.0.6 - and even then Rapid Renewal is meh. You almost didn't cast Renew at all in either of those 2 fights. The only 2 fights that I have encountered where Renew is powerful in 10m are Council & Nefarian P1/P2. You should probably drop the Glyph as well.
I recommend going with something like this since you don't need State of Mind:
http://www.wowhead.com/talent#bchZfuRRRzrkfzoh
Yes, DP is weak, but it's a free healthstone and is getting buffed in 4.0.6. It's honestly better than any other talent you're forced to take unless you take 2pts in Divine Touch - which you can. Although Blessed Resilience is 5/10% in the tooltip, it's actually 15/30% because of a hotfix 3-4 weeks ago. It's a great talent to have; use your DP when you have BR if you can :]
Spell Choice
Valonia:
http://worldoflogs.com/reports/rt-ya...?s=2761&e=3131
This was a 6 minute fight and you only had 108k from Lightwell. This could be a few things:
1. Are your dps trained to click it?
2. Are you placing it in an ideal spot? IE, next to melee and within range of the tank, next to ranged
3. Are you casting it pre-pull & then again during the encounter?
A single Lightwell can easily pull off 200k healing.
Sanctuary is garbage for 10mans. Never use it. It pulls of like, 20k healing
at best and costs 10k mana. You're much much much much better off dropping every other AoE raid heal you have, PoH, ProM, CoH. In 25s it's "ook" during big stacking high damage intake phases, but it's barely there. Don't use it in 10m, haha.
Prayer of Mending is very powerful on both of those fights with the AE damage. Some points more than others.
Anytime a group with 3+ members that need healing - PoH. 1-2, just cast Heal or Greater Heal. You're using Greater Heal
a lot and I'm not really sure why. Are you tank healing? If so, your numbers
will be skewed from the "norm." If you're raid healing use your main raid healing tools: ProM -> PoH -> CoH. When you take damage, Binding Heal. It gives you the boost to your next PoH / GH. You should really use them on PoH as much as possible, unless the tank is taking spiky damage.
Holy Word: Serenity is your friend! In 10m there usually isn't much of a need to ever be in Sanctuary - except super high damage phases like Feud on Chimeron. Serenity is one of your highest HPM heal, gives you the crit buff on the target (which, with higher Haste you can get 2 Heal/Gheals off while it's up) and it is
instant cast. I've saved a lot of lives with this thing! Use it often! I'm not even the best at remembering to use this, practice makes perfect. :]
The best advice I can give you, and since you are a raid leader I assume you know this, is to know the fights through and through. Learn the damage patterns
outside of the game and then you will know exactly which heal is the most effective for each situation. Be
proactive instead if
reactive and you will immediately notice an increase in your numbers & survivability of your raid.
Feel free to ask questions on what I said, I check these forums often. ^_^
Here's my guild's logs - Starmazin:
http://worldoflogs.com/guilds/93381/ Armory is in sig