Compared to Tranquility.
Tranquility heals FIVE people, leaves a decent HoT, and is now on a THREE minute cooldown.
Divine Hymn heals THREE people, increases healing taken (bleh), and is on an EIGHT minute cooldown.
Really?
Compared to Tranquility.
Tranquility heals FIVE people, leaves a decent HoT, and is now on a THREE minute cooldown.
Divine Hymn heals THREE people, increases healing taken (bleh), and is on an EIGHT minute cooldown.
Really?
Tranquility does not increase healing received by 10%. And where are you getting "3 min CD" from? Wowhead has it at 8 minutes, and I don't see any CD reduction talents for it.
regrowth is garbage. It leaves a shitty HOT but only heals for half as much as flash heal and costs more mana. cwutididthar?
Different classes are different. Deal with it.
Edit: Also, divine hymn has a longer ranged making it more useful in some cases (Elementium Monstrosity Gravity Crush, for one)
Last edited by DomBomb1; 2011-03-01 at 04:44 AM.
He's getting 3 minutes from the new patch notes for 4.1
---------- Post added 2011-02-28 at 10:45 PM ----------
Along with the Living Seed talent Regrowth is still a fairly strong spell. Decent healing, quick cast, ability to put Living Seed on them, and allows the use of Swiftmend on the target
Why should the worser AoE healing cd have a longer heal timer?
Hmm, this could be their first attempt at giving druids that "emergency cooldown" they were mentioning earlier
When are people out of range of Tranquility... and why would that mean a 5 minute shorter cooldown? Also, Tranquility leaves a HoT which activates your mastery on everyone it hits. That is > 10% healing on random targets.
30 yards is not very far. I CONSTANTLY have people out of range for prayer of healing (the cast is a 40 yard range, but it only heals players within 30 yards of the target). And if you read my post you would have seen my example of Gravity Crush, which lifts players up into the air. It's hard enough getting without 40 yards of people up in the air like that, let alone 30.
And what the heck do you mean "why would that mean a 5 minute shorter cooldown?" I didn't say anything about the cooldown.
---------- Post added 2011-03-01 at 05:42 AM ----------
That wasn't the point at all. That post was about the analogy between his whining about divine hymn and potential whining about regrowth. Also, despite the benefit of living seed, disc priest flash heal (cough divine aegis cough) is a lot stronger at a lower mana cost, and it procs inspiration, and it reduces weakened soul. Regardless, the point was that different classes are different (hence the second line of my post). Please stop trying to derail this thread into the details of regrowth vs flash heal.
Last edited by DomBomb1; 2011-03-01 at 05:51 AM.
i think divine hymn is better for your mana pool than PoH spam.
Originally Posted by Urban Dictionary
tranq is druid's only viable oh sh!t spell which can help for heavy group/raid damage, 8mn was too much anyway, 3mn might be a little too low though considering how powerfull it is, tranq cd reduction might come with a healing nerf soon, who knows?
as for DH, it's funny that it combines so well with tranq.
i agree with you, a cd reduction on tranq will probably bring a nerf on it's healing. at my current gear level i do an average of 250-300k healing in that 10 seconds. by reducing the cool down it just makes druid jobs a whole lot easier on a stabilised raid condition. as for dh combining with tranq, that would be pretty overkill my raid usually stagger them instead of using em together.
First off, in competitive raiding a disc priest is only rarely going to be using FH, and Divine Aegis? really? it's a 30% shield that only procs IF WE CRIT which, lets be honest, isn't likely. Also, I personally dont have inspiritation in my disc spec or strength of soul because Im not casting the spells that use those talents, so your comparison is really kinda shit.
no.
They are different spells, cast by different classes. It may not be as effective as tranquility, but its not useless. No one is making the claim that it can restore a raid in the bleakest moments, but it still puts out a decent amount of healing for the mana spent.
Wow, another person ignoring the context of the post. Did you miss the part where this is a DIRECT COMPARISON to Regrowth? But, I'll bite, I guess. I'm a sucker for bashing idiocy.
All healing priests should be specced for inspiration unless they're literally never healing a tank. See http://elitistjerks.com/f77/t110244-...st_compendium/
You don't take strength of soul because you never cast PW:S and greater heal? What do you do? Spam PoH and penance/PoM on cooldown? inb4 "I'm a raid healer", no you aren't. You're a raid healer with heavy tank support ability. If you aren't supporting the tank healing, then you're doing it wrong. And if you're healing the tank without using greater heal A LOT, you're doing it wrong.
Oh, and by the way, my comparison isn't shit just because you spec wrong. In fact, the comparison is still valid even without inspiration, divine aegis, and strength of soul - as I already stated, flash heal heals for twice as much as regrowth, which dwarfs the effects of living seed and swiftmenability.
My Divine Aegis wants to have a talk wih you. (random fight)
ps. be nice :P
Besides all the off-topic quarreling, There is no doubt that tranq will get nerfed pretty hard healing wise to be able to have a 3min CD (at least 20% reduction in healing output). If PW:B got nerfed, I expect the same thing to to happen to tranq.