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  1. #1
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    Rogue CoS and Combat Readiness nerf

    Cloak of Shadows cooldown is now 2 minutes, up from 90 seconds. In addition, Cloak of Shadows is no longer on the global cooldown.
    Combat Readiness and Cloak of Shadows now share a cooldown.

    Rogues might aswell quit using stealth and rush in like a warrior while sprint.
    What do you guys think about this?

  2. #2
    I dont like it.. I'm still learning to play my rogue, and CoS is the only thing that could save my ass from a mentally deranged Shadowpriest in PvP

  3. #3
    Blademaster Mythium's Avatar
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    Ladies, please. Your actual damage dealing abilities get a buff.
    PvP nerf, PvE buff.

    As required, imho.

  4. #4
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    They are complete idiots, basically I've choose to take physical damage or magical, absurd bullshit
    Last edited by mmoc5ef7cfa017; 2011-05-27 at 08:44 AM.

  5. #5
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    Quote Originally Posted by Mythium View Post
    Ladies, please. Your actual damage dealing abilities get a buff.
    PvP nerf, PvE buff.

    As required, imho.
    yeah totally cause having 9 Rogues in the top 100 teams (2v2) and 11 in 3v3 makes Rogues need a nerf! Tehehe

  6. #6
    Mechagnome
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    Rogue survival ability was over the top. Now they just gotta buff damage OUTSIDE shadowdance.

  7. #7
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    Quote Originally Posted by Xart View Post
    Rogue survival ability was over the top. Now they just gotta buff damage OUTSIDE shadowdance.
    So throwing random nerf make sense?
    Rogue are balanced dont need nothing now

  8. #8
    Quote Originally Posted by Bradley View Post
    So throwing random nerf make sense?
    Rogue are balanced dont need nothing now
    hahaa ye very.

    They aren't superOP, but they are as of now pretty goddamn powerfull. Op even. The only reason people don't tend to whine as much about it is that we have frost dk's overshadowing them right now.

  9. #9
    Quote Originally Posted by ReeL View Post
    hahaa ye very.

    They aren't superOP, but they are as of now pretty goddamn powerfull. Op even. The only reason people don't tend to whine as much about it is that we have frost dk's overshadowing them right now.
    I dunno if you saw, but DKs got a pretty huge pvp nerf. As stated before, this is a PvP nerf, and a PvE buff. Stop whining and be more tactical about your CDs. Aren't rogues supposed to be good at that?
    ProTip: If someone offers you anything, look at their nipples. -Garots

  10. #10
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    Pfft so we can't use combat readiness and COS at the same time anymore, wait a second need a tissue to dry my tears
    The only thing i dislike is the longer CD on COS but its managable, more than managable

  11. #11
    Stood in the Fire bumrush's Avatar
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    Yeah they need to nerf your damned CC though. I wouldn't mind if they buffed your damage a lot to compensate, but it is just annoying as hell to play against a rogue. It is not fun to not be able to move nearly the entire time a rogue is on you.

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  12. #12
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    Quote Originally Posted by Waffleman View Post
    Stop whining and be more tactical about your CDs. Aren't rogues supposed to be good at that?
    How i can be more tactical about cd's if they share Cooldown?

    btw they could change recuperate or something, but make cd share cooldown is just stupid

  13. #13
    Quote Originally Posted by Waffleman View Post
    I dunno if you saw, but DKs got a pretty huge pvp nerf. As stated before, this is a PvP nerf, and a PvE buff. Stop whining and be more tactical about your CDs. Aren't rogues supposed to be good at that?
    This post makes no sense whatsoever if it was intended as a response to my post.
    Sure you didn't quote the wrong post?

  14. #14
    Seems fine to me, now you have to make a tactical choice on whether a magic or physical CD is req. And your damage is getting buffed it seems. All in all, looks ok to me. But what do i know, i'm still learning my rogue >.>
    #1 Resto Tree Slap DPS

  15. #15
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    Quote Originally Posted by Tangster View Post
    Seems fine to me, now you have to make a tactical choice on whether a magic or physical CD is req. And your damage is getting buffed it seems. All in all, looks ok to me. But what do i know, i'm still learning my rogue >.>
    physical pressure + druid = rog in control
    They Force your CR apply FF and now gg, u cant do nothing

  16. #16
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    Quote Originally Posted by Bradley View Post
    physical pressure + druid = rog in control
    They Force your CR apply FF and now gg, u cant do nothing
    Or rely on defensive dispels from your healer like every other melee?

  17. #17
    The funny thing is the closest thing to clos is ams and its on what... 45 sec cd?
    But yeah DK hero class and all that stuff.......

  18. #18
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    Don't like it. End of. Fingers crossed they revert it.

  19. #19
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    Quote Originally Posted by Funkthepunk View Post
    Or rely on defensive dispels from your healer like every other melee?
    Lsd2 -> no Clos -> UA -> GL with your dispell
    and Btw other melee are just tunnelvision and their damage covers largely idle time on target (except shaman)

  20. #20
    Pit Lord Ferg's Avatar
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    Also; yes, because healers can afford to dispel Faerie Fire every time it's applied.

    This change makes no sense...we needed a damage buff, cool, but now we have to choose between our physical or our magical cooldowns? Rogues are based entirely around cooldowns; when they're not up, we're sitting ducks.

    Gonna love playing against melee/caster teams...
    ill probably be infracted for this post

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