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  1. #1

    DC Universe Online - Who has played it?

    the game was good
    i got all the trophies in it
    after which i stopped play it
    one would have to repeat lots of missions to get the trophies

  2. #2
    Anyone have a ps3 trial? Would love to try this game...

  3. #3
    was a good game..... but i lost my intrest after awhile.... hope Marvel Universe do better

  4. #4
    I tried it... was boring as all hell. It felt REALLY rushed.


    I'll stick to Champions Online (lifetime subscription ftw) or City of Heroes for my superhero fix.

  5. #5
    tried it liked it got bored of it

  6. #6
    Deleted
    Leveled to 30, and nothing more to do but grinding. Boring.

  7. #7
    Deleted
    Like others have said.

    Got to lvl 30 and the game became boring as hell, the lack of end game content ruined that game.

  8. #8
    I've always wanted to try it on my PC, but I've never had the funds I almost had the chance to get a trial of it from a friend, but he decided he wanted to use it on a second account (Why?!) :/

  9. #9
    Pretty much same story. Got to 30 (two times lol) and then got into raiding. Turns out that level 30 is massive amounts of grinding out dailies/instances/raids for gear... oh wait that sounds familiar. Either way, it got boring for me. Game ADD kicks in pretty fast these days.



  10. #10
    Deleted
    The combat was awesome, the moveing around was awesome, everything else fucked up horribly.

  11. #11
    Deleted
    Played it from start and, after wow, was so fricking refreshing and cool, the combat system was brilliant. But I just couldn't justify the monthly fee so I quit. I'd play it again if it was F2P

  12. #12
    I thought it was awesome. Once you try a visceral combat/movement system like DCUO, you will NEVER be satisfied with CoX or Champions again. It *feels* like those games are outdated compared to DCUO... and they are.

    Also, as a side note, you guys DO realize that a la Sony's security fiasco that EVERYONE who was EVER subscribed prior to that event got 45 free days of gameplay, right?? I'm playing now for that reason.

  13. #13
    Deleted
    It does look pretty good but more a wait for a free trial game rather than a rush out and buy.

  14. #14
    Leveling the game is a blast, the stories are the fun and the combat is just kick ass. But at max level (which you reach pretty quickly) game gets so damn repetitive and boring (But so do most MMOs )

    After I have leveled my Hero and Villain I don't really see a point to continue playing the game

  15. #15
    Mechagnome suttie's Avatar
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    I thoroughly enjoyed leveling to 30 but quit after that because I just wasn't interested in grinding to get gear. I'd still recommend it to anyone though because the time I spent leveling was a lot of fun and well worth the money.

  16. #16
    Leveling was fun, but the endgame gear grind is odious.

    During leveling, you run story arcs. For example, Poison Ivy has taken over the gardens in Gotham and is spreading her influence everywhere. You go and beat up some plants, save some civilians from becoming plant-men, and in the end storm Poison Ivy's greenhouse and rescue Robin. That's the end-of-arc mission.

    Now at level 30, for solo play you get the same end-of-arc missions that you played while leveling, except all mobs inside the instance are also level 30. For duo play, you get OTHER end-of-arc missions (possibly from other mentors), where mobs are all level 30 and elite. Then there are five-mans and raid instances, but group play is difficult because the text chat interface is clunkey, and you always hear some 13-year-old screaming and cursing and bouncing off the walls in the voice channel. The leveling game is very fast-paced, so everyone is trained to GOGOGOGOGOGOGOGOGOGO, as a result everyone GOGOGOGOGOGOGOGOGOGOes in raids and instances, and groups have trouble coordinating.

    Then of course there are incredibly restrictive power sets. You don't get to have a ton of powers like in City of Heroes, and you don't get to customize and tweak your build like in Champions Online. Combat is fun, but repetitive, because all you do is tap out combos with your mouse and dodge and roll. My Catamouse let me macro some combos, so it saved me from carpal tunnel and broken buttons.

    I bought the game on ebay for 15 bucks, and between the free 30 days and free 45 days from Sony as a mea culpa gift, I got my money's worth. But until they do something VERY interesting (like put in the GOD DAMN HARD LIGHT POWER SET), I'm not interested in going back.
    "The Patient? Well... maybe... the mental kind..."

  17. #17
    Deleted
    Quote Originally Posted by Olgierd View Post
    But until they do something VERY interesting (like put in the GOD DAMN HARD LIGHT POWER SET), I'm not interested in going back.
    This, I'd kill for a Sinestro/Green Latern Powerset.

  18. #18
    Titan Frozenbeef's Avatar
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    got to level cap in less than 2 days after doing every none daily i got bored after realizing how big a grind end game was..

  19. #19
    DCUO was a fantastic game from 1-30 (30 being the cap).

    After that it drops the ball.

    Once you get to 30. You will have no real idea on how to proceed. What you should do next or how to do it.
    The grind is really no different than WOW to be honest but the combat from WOW is better. The tapping out combos is decent enough as it is engaging. The problem is it's implementation and the paper , rock scissors method.

    On that note. There are few things you need to know leveling to 30. However, once you reach 30, you are expected to know the rock, paper, scissors methodology DCUO uses to define combat. It rarely comes into play leveling and is expected to be used to it's fullest potential once you reach 30 and are doing some of the end game things (Duos, lvl 30 missions, raids). Yet you had no real instructions on the mechanic the game relied so heavily on.

    Which brings me to another thing; how heavily that mechanic is relied on at level 30 and yet it unless on pretty much all solo boss fights.

    It all starts to break down at 30. Another things that hurts it is the poor rating system for quest difficulty (Many of which are bugged in appearance) When I first got to 30, I made my way to batmans inner sanctum instnace. It told me it was a solo instance so I went in expecting a solo instance. This was misidentified in game and is a raid. yet it let me in and wiped the floor with me till I left the game and looked it up on the web. There are a few end quests that are like that. Real pain in the ass for a new lvl 30.

    The next problem I had was the way bosses fights are handled. (Similar to what I said above)

    I'm suppose to be a superhero and everything that should come with that name. Yet for every solo boss. I run around like a chicken, hiding behind pillars, kiting bosses up ramps and jumping back down so they have to path a long way around so I can stand at a healing barrel, rolling in any direction I can to escape the actual fight, thanking the Gods that I have a ranged toon and not melee. You feel suddenly so much NOT like a superhero it's no longer fun like it was for the first 30 levels. Thats cause you are no longer a superhero in a superhero game. I don't need to be able to just trash and smash everything for it to be fun but there has to be a better medium than what it's at now.

    I almost hate to put this phrase on the game but here it goes:

    This game has potential to be really good but for now it's just not on the end game side.

    The leveling is great and the feeling is good but that lasts only from 1-30. Everything after that is more than sub par. Everything from the direction of the game to game mechanics. The game you started to love by level 30 is suddenly not worth the effort at level 30 and if your not a big alt roller: You're screwed.

    Your frustrations will grow about the game and you'll quit. It's well worth the money for the 1-30 content but fails terribly at the 30 content. That is why I think DCUO will not make it as the great game it should be and I see it becoming a F2P game within the next year unless something changes with it core design (game mechanics and combat).

    I still have 40 days on my free time and will hit some alts to pass the time and get that feeling back of being a superhero. However, once they hit 30. Probably best to dump them and start over. Level 30 is turning out to not be worth the time.

  20. #20
    Quote Originally Posted by quras View Post
    DCUO was a fantastic game from 1-30 (30 being the cap).

    After that it drops the ball.

    Once you get to 30. You will have no real idea on how to proceed. What you should do next or how to do it.
    The grind is really no different than WOW to be honest but the combat from WOW is better. The tapping out combos is decent enough as it is engaging. The problem is it's implementation and the paper , rock scissors method.

    On that note. There are few things you need to know leveling to 30. However, once you reach 30, you are expected to know the rock, paper, scissors methodology DCUO uses to define combat. It rarely comes into play leveling and is expected to be used to it's fullest potential once you reach 30 and are doing some of the end game things (Duos, lvl 30 missions, raids). Yet you had no real instructions on the mechanic the game relied so heavily on.

    Which brings me to another thing; how heavily that mechanic is relied on at level 30 and yet it unless on pretty much all solo boss fights.

    It all starts to break down at 30. Another things that hurts it is the poor rating system for quest difficulty (Many of which are bugged in appearance) When I first got to 30, I made my way to batmans inner sanctum instnace. It told me it was a solo instance so I went in expecting a solo instance. This was misidentified in game and is a raid. yet it let me in and wiped the floor with me till I left the game and looked it up on the web. There are a few end quests that are like that. Real pain in the ass for a new lvl 30.

    The next problem I had was the way bosses fights are handled. (Similar to what I said above)

    I'm suppose to be a superhero and everything that should come with that name. Yet for every solo boss. I run around like a chicken, hiding behind pillars, kiting bosses up ramps and jumping back down so they have to path a long way around so I can stand at a healing barrel, rolling in any direction I can to escape the actual fight, thanking the Gods that I have a ranged toon and not melee. You feel suddenly so much NOT like a superhero it's no longer fun like it was for the first 30 levels. Thats cause you are no longer a superhero in a superhero game. I don't need to be able to just trash and smash everything for it to be fun but there has to be a better medium than what it's at now.

    I almost hate to put this phrase on the game but here it goes:

    This game has potential to be really good but for now it's just not on the end game side.

    The leveling is great and the feeling is good but that lasts only from 1-30. Everything after that is more than sub par. Everything from the direction of the game to game mechanics. The game you started to love by level 30 is suddenly not worth the effort at level 30 and if your not a big alt roller: You're screwed.

    Your frustrations will grow about the game and you'll quit. It's well worth the money for the 1-30 content but fails terribly at the 30 content. That is why I think DCUO will not make it as the great game it should be and I see it becoming a F2P game within the next year unless something changes with it core design (game mechanics and combat).

    I still have 40 days on my free time and will hit some alts to pass the time and get that feeling back of being a superhero. However, once they hit 30. Probably best to dump them and start over. Level 30 is turning out to not be worth the time.
    I am logged into DCUO right now 4 manning Batcave: Outer Sanctum and I can not agree with a single thing in this post. I am never running away from bosses like a chicken. Honestly dude, I don't think you know how to play the game.

    Really the game does have the same systems in place for endgame as wow. You have solo challenges that review the leveling story arcs, duos and alerts (same as heroics) and raids. The only thing it lacks is professions. Really there is no need to roll alts as there are numerous things to do at 30 to gear your toons.

    My only complaint is that I can clear all 4 raids in under 4 hours. Which really is no different than my 8/13 clears on Tuesdays before progression content in wow.

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