We have trouble soaking the flame scythe.
Our Setup:
Tank:
Prot Pala
Heal:
Holy Pala
Resto Shaman
Range:
Shadow/Holy Priest
Hunter
Affli
Melee:
Enhancer
DK
Warrior
Our general tactic is to take one scythe, 10 cats, one scythe, 10 cats, ... And hero after the first scythe. The cat-adds die fast enough, but after 10 jumps everything is covered in burning circles, so we have to switch to scorpion.
We started with three healers. First Scythe with Ardent Defender, second scythe with Guardian Spirit, third with Ardent Defender,... But Guardian Spirit failed several times. It only worked half the tries. (We have opened a ticket for that.) So we made the priest go shadow and soak the scythe in the 2nd scorpion phase with the tank and the hunter. Dispersion is working fine, the tank has CDs for 70% up and survives as well but out hunter keeps dying, though he uses deterrence. And with bad luck the shadow has the lowest timer for the seed and has to run outside.
For the orbs we usually try to have the melee camp/tank soak them in turn and have range/heals stand far away. That works most the time. (If we get that far.)
How do you handle scythes/orbs?