Whilst browsing through simcraft today I found this line;
actions+=/stop_moving,health_percentage<=25,if=cooldown.shadow_word_death.remains>=0.2|dot.vampiric_ touch.remains<cast_time+2.5
Can't quite work out what it's saying.
From what I can gather it's saying; if the boss is under 25% health, SW: D is on CD and VT has less than it's cast time + 2.5sec then... stop moving?
why stop moving? seems odd.
the whole list;
actions+=/volcanic_potion,if=!in_combatactions+=/volcanic_potion,if=buff.bloodlust.react|target.time_to_die<=40
actions+=/mind_blast
actions+=/shadow_word_pain,if=(!ticking|dot.shadow_word_pain.remains<gcd+0.5)&miss_react
actions+=/devouring_plague,if=(!ticking|dot.devouring_plague.remains<gcd+1.0)&miss_react
actions+=/stop_moving,health_percentage<=25,if=cooldown.shadow_word_death.remains>=0.2|dot.vampiric_ touch.remains<cast_time+2.5
actions+=/vampiric_touch,if=(!ticking|dot.vampiric_touch.remains<cast_time+2.5)&miss_react
actions+=/archangel,if=buff.dark_evangelism.stack>=5&dot.vampiric_touch.remains>5&dot.devouring_plag ue.remains>5
actions+=/start_moving,health_percentage<=25,if=cooldown.shadow_word_death.remains<=0.1
actions+=/shadow_word_death,health_percentage<=25
actions+=/shadow_fiend
actions+=/shadow_word_death,if=mana_pct<10
actions+=/mind_flay
actions+=/shadow_word_death,moving=1
actions+=/devouring_plague,moving=1,if=mana_pct>10
actions+=/dispersion