There seem to be some small errors in this.
For example your healing meters border is thicker then the other 1px borders. Same for your reputation bar. And if you moved your water shield bars a pixel lower you would get rid of the ugly 2 px frame between them and your UF too. Also, why not make it as big as your mana bar? Your boss frame seems a bit randomly placed since it isn't really aligned to anything.
Your debuffs also seem a bit unreliable to use in the middle of a fight, though I guess that's personal preference. Oh and what's that ToT or Focus frame doing there?
But all in all you're getting there quite well.
Oh, your target buffs or whatever, it is is a pixel to far to the right.
Don't you mean top left? I was spending 5 minutes looking at the top right trying to find it lol!
That's a bit too messy for my tastes, a little off-topic though. How did you get the sig image on the left WITH text to the right? I've tried doing it and can't see how to do it O.o
Well, as a former GM and raid leader I needed all the information on screen. I also think it seems more messy than it really is (or rather, if you aren't accustomed to the UI I think it can appear very "messy" but to me it all makes perfect sense ^^).
And I'll send you a PM regarding the signature. No need to derail this thread.
Some great feedback right here, thank you
I realised the debuff posistion was very awkward, so I've moved it to show right above the player unitframe, should give a much more clear view over current debuffs without cluttering the screen.
I've noticed some of the border differences and working on getting them fixed also had plans for making the Pointbars smaller as well.
You are right, the boss bar is kind of randomly placed, thinking I might align it with Target and ToT and make it grow upwards.
@Muncken. Yeah, I've managed to make an outlinemonochrome dropdown bar, but can't seem to find the option for shadowoffset in any of the acb lua files, which really bugs me :P So if you had the code line for it, that would be great! ( so bad at lua) :P
You have to add the shadow stuff yourself (core.lua in the AzCastBar folder):
Is what my cast bar code looked like when I used it.bar.name:SetFont(barCfg.nameFontFace,barCfg.nameFontSize,barCfg.nameFontFlags);
bar.name:SetShadowOffset(0,0)
bar.time:SetFont(barCfg.timeFontFace,barCfg.timeFontSize,barCfg.timeFontFlags);
bar.time:SetShadowOffset(0,0)
Also, still wondering if you had the latest version of the boss mod skins! I've been using DBM all day for pvp timers and I don't have the "un-skinning" issue. Get the newest download!
In the AzCastBarOptions folder and Options.lua;
search/find "outline", I added or changed one of the existing outline options to this:
You could search for "THICK" in that same file, I think I just changed the "THICKOUTLINE" entries to "MONOCHROMEOUTLINE" since I was definitely not ever going to use a thick outline.local DROPDOWN_FONT_FLAGS = { ["|cffffa0a0None"] = "", ["Outline"] = "OUTLINE", ["Monochrome"] = "OUTLINEMONOCHROME" };
Can anyone post an updated/custom elvui image?
Works perfectly TY <3 Now i just need to get SBF show Monochrome Outlined font and my Ui is sorted But that will be weird since it has diferent coding
Sorry I meant to answer that... I'm not actually sure, but I downloaded the new package yesterday, but haven't had time to test it just yet, I'll check later today!
Edit
Think I've managed to fix most of the small error gaps now.
Made the pointdisplay smaller and left a small gap between it and the UF
The 2px borders for rep/xp bar and tinydps
Targetbuff properly aligned (noticed now that I got 1 buff too many :P)
DBM skin correctly skinned (thanks Quse)
Azcastbar shadowoffset fixed (thanks again Quse for the code)
Last edited by Speedtrax; 2012-03-03 at 08:25 PM.
Thanks. I'm using Dominos skinned with Buttonfacade: SimpleSquare which I got from IshtaraUI
Heya guys, before I went to bed I found a really sleek UI in here, but I can't remember the name of the poster so I can't PM him concerning the Unit frames he used for his UI. Below is the picture that I saved though:
i.imgur.com/syPJC.jpg. (can't post direct links due to post count)
Would anyone happen to know what the name of the Unitframe addon was? Thanks in advance! Will post a UI once I sort mine out.