Originally Posted by
Vespian
It's a mix between WoW + GW2, with an emphasis on WoW. GW1 is not a good measure for comparison, since it's an entirely differen perspective. Even GW2 itself cannot be compared with GW1.
It's also not about desperately seeking combat and entirely neglecting any basic storyline(for me personally), it's just that the combat in TSW is really sort of bad. It feels like Richard Garriots Tabula Rasa, where you expect dynamic combat due to the presence of certain aspects (keeping it vague, because no direct comparison is possible), which were the FP-pov and the free aiming in TR, while it's the addition of dodge, the presence of certain attacks that are targetless and the amount of abilities that impair an opponent in TSW. Perhaps I believed it would be different at first and perhaps I'm disappointed due to my own misinterpretation of the system.
Long story short; some people can play detective games that only give you a first person view and a flashlight. I'd die out of boredom. TSW is pretty much the same for me. Combat feels extremely boring. You'll have to find your kick in the quests (and they are really, really well done. Beyond anything currently available) and if that works for you, this game is probably the best thing that's going to happen to you this year. Digitally speaking.
I'm contemplating to roll a tank in TSW instead of a dps, just to see how that works out for me, but there I go again, I want it to be a melee (as in, barehanded), so I'll have to pick up chaos + something and chaos has this utterly lame disc on their backs with which they don't do jack shit. My immersion broken that very second. And that's how I keep quitting classes that I play in favor of others, only to turn away after a while because things just don't add up.