1. #1

    Selfless Healer useless with new patch

    With the removal of the glyph and SS no longer increases crit of FL it seems SH has no place in any spec

    SH proc only last 15 sec. so PVE holy would waste more mana then it saves if no one needs a big heal before buff needs refreshing .

    SH does not increase heal when healing yourself,pve tanks and dps have better choices.

    PvP the only use i can see for it,if you target teammate so you get the dbl.heal

  2. #2
    Quote Originally Posted by zepyjoe View Post
    With the removal of the glyph and SS no longer increases crit of FL it seems SH has no place in any spec

    SH proc only last 15 sec. so PVE holy would waste more mana then it saves if no one needs a big heal before buff needs refreshing .

    SH does not increase heal when healing yourself,pve tanks and dps have better choices.

    PvP the only use i can see for it,if you target teammate so you get the dbl.heal
    I'm confused, your post makes it sound like you could ever get SS and SH at the same time. Anyway, SH is still viable in PvP since Holys can take Long Arm of the Law in order to kite and be mobile, and a big instant heal is always great in PvP, also Eternal Flame can be dispelled, so it's not as exciting for PvP. Eternal Flame is absolutely ridiculous now so I don't think anything can keep up with it for PvE.

  3. #3
    SH is very good for ret pvp atm. Take my ilvl 378 ret on the beta. Atm SS gives me a 6k shield every 6 seconds which adds up to 18k absorb every 18 seconds. Now with SH, I can get 3 stacks every 18 seconds and each flash heal heals me for 22k and can crit so its alot better than SS esp if I heal my teammate.

  4. #4
    Bloodsail Admiral ipoststuff's Avatar
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    SH is the only one thats not dispellable is it not?

  5. #5
    As a Holy Paladin I'm glad that SH got nerfed (or rather, the glyph got the nerf). It became mandatory for Holy a mana conservation tool and frankly not everyone likes judgement kind of play, ie spending at least 1/6th of your time as a healer casting judgement. The choice between EF and SS is a choice I want to make. SH didn't really feel like a choice.

  6. #6
    The fact that SS and EF are dispellable makes SH a much better talent for PvP!

    I am of the opinion that talents should not be dispellable, simply because everyone would choose the one that can be sustained in a PvP environment!

    That said, since SS and EF can be taken away easily, and especially by a mage who can use the spells for his own sake... I find SH to be the best choice as of now!
    Last edited by ~Valen~; 2012-07-22 at 11:07 AM.

  7. #7
    Bloodsail Admiral ipoststuff's Avatar
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    Was just in ptr and SH buff is dispellable. Offensive dispells are still our counter. Maybe a few expansions later they'll fix it.

  8. #8
    The Patient Kerfax's Avatar
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    Well if all three are dispellable, I still see SH as the best for PvP. EF provides its heal over time, as does SS. If you can get a FoL off with just one stack you are able to use the talent. Making them dispellable just weakens the tier as a whole though. I don't see how were supposed to make use of these talents when it'll be close to impossible to keep them up because of dispels.

  9. #9
    The Lightbringer
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    SF is now pretty useless for holy pve but EF is a highly better option, SS is ok but I think EF after testing it is awesome. SS would be probably better in higher aoe encounters as you probably use your HP on LoD.

  10. #10
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    Quote Originally Posted by Azshira View Post
    SF is now pretty useless for holy pve but EF is a highly better option, SS is ok but I think EF after testing it is awesome. SS would be probably better in higher aoe encounters as you probably use your HP on LoD.
    they plan on making the "time between new bubble" of SS scale with haste acording to a recent blue so it would posibbly create a situations where haste "plateaus" exist where a single cast of SS gets you x+1 or x+3 number of bubbles and the point where you gain a new bubble per cast "only just" posibbly makes it outweight the hot until you gain another tick of the hot from haste and then it switches back.

    talents that change with your haste as to which is more awsome -> hell yea

    that said the hot also "replaces" wog, so i would imagine a lot less are taking the hot now.

    NB: this could all be gibberish if i have goten the new mop abreviations wrong

  11. #11
    Quote Originally Posted by zepyjoe View Post
    With the removal of the glyph and SS no longer increases crit of FL it seems SH has no place in any spec

    SH proc only last 15 sec. so PVE holy would waste more mana then it saves if no one needs a big heal before buff needs refreshing .

    SH does not increase heal when healing yourself,pve tanks and dps have better choices.

    PvP the only use i can see for it,if you target teammate so you get the dbl.heal
    You're right about the pvp part. At this point it's a PVP talent 100%. Every Ret will be taking it without a doubt because being able to Instant Wings > FoL > WoG will be huge. Just because it doesn't apply to PvE doesn't mean it is useless =/

  12. #12
    Not feeling anything too bad. I can comfortably duel a mage and have a good chance on winning not only that but FL is freaking OP and i'll be the first to admit it. At least from an 85 perspective (still leveling) I can FL myself for 115k+....that's a LoH....wtf...I do love it though. WoG on the other hand confused me when it did damage still can't complain about that because that will give another ranged attack other than Exo and Judgement.

  13. #13
    Bloodsail Admiral Elovan's Avatar
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    Quote Originally Posted by Viglante View Post
    they plan on making the "time between new bubble" of SS scale with haste acording to a recent blue so it would posibbly create a situations where haste "plateaus" exist where a single cast of SS gets you x+1 or x+3 number of bubbles and the point where you gain a new bubble per cast "only just" posibbly makes it outweight the hot until you gain another tick of the hot from haste and then it switches back.

    talents that change with your haste as to which is more awsome -> hell yea

    that said the hot also "replaces" wog, so i would imagine a lot less are taking the hot now.

    NB: this could all be gibberish if i have goten the new mop abreviations wrong
    Eternal Flame does replace WoG, but it's been reworked to have a direct heal portion that's larger than WoG's and an additional HoT portion, so it's not like you're replacing a direct heal with a hot.

  14. #14
    The Lightbringer
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    True it insta heals and then has a hot for 30 seconds every 2 sec or so. The hot can crit.

    My numbers with my pvp gear on beta without buffs stand at it heals approx 50k or 110k a crit. The hot portion is approx 20k a tick with 41k a crit tick.

    WoG: Heals for approx 50k and crits for approx 110k
    Last edited by Azshira; 2012-07-24 at 09:09 AM.

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