Originally Posted by
Vespian
Dude, not to rain on your parade, but you can have rose tinted glasses about an icecream that lasted as long as it took you to eat it. It's not really defined in terms of time. That said, Cosmetics vs actual gear in end-game content is a tough cookie. WoW vanilla had their first dungeon set after a month or two, but it also took people a little more time to level. Raids were introduced shortly after. Even without those blue sets, most dungeons provided upgrades and therefore incentive. Cosmetics are not an incentive. At least, not for me, nor for a whole lot of people I know. They're filler content. They don't matter. It's just fluff.
I also always wonder what a completionist is. I've never, ever, understood people that want all the pokemon, all the achievements, all the minipets, because apart from the pokemon, it doesn't add gameplay value.